diff options
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab | 832 | ||||
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Test.unity | 258 |
2 files changed, 824 insertions, 266 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab index 6cd77b1..92e4e87 100644 --- a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab +++ b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab @@ -1,5 +1,299 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &312893416 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 312893417} + - component: {fileID: 312893420} + - component: {fileID: 312893419} + - component: {fileID: 312893418} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &312893417 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 312893416} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0, y: -0.020000003, z: 0} + m_LocalScale: {x: 0.15, y: 0.2507, z: 0.15} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1242350387530561810} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!23 &312893420 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 312893416} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &312893419 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 312893416} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!136 &312893418 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 312893416} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.50000024 + m_Height: 2.000001 + m_Direction: 1 + m_Center: {x: 0, y: 0.00000023841858, z: 0.000000044703484} +--- !u!1 &679016040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 679016041} + - component: {fileID: 679016044} + - component: {fileID: 679016043} + - component: {fileID: 679016042} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &679016041 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679016040} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} + m_LocalPosition: {x: -0, y: 0, z: -0.036} + m_LocalScale: {x: 0.094, y: 0.2317, z: 0.094} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3709747199389055775} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 270, y: 0, z: 0} +--- !u!33 &679016044 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679016040} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &679016043 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679016040} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &679016042 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679016040} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &781237314 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 781237315} + - component: {fileID: 781237318} + - component: {fileID: 781237317} + - component: {fileID: 781237319} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &781237315 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 781237314} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0, y: -0.02, z: 0} + m_LocalScale: {x: 0.15, y: 0.2507, z: 0.15} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 639877345897943008} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!23 &781237318 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 781237314} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &781237317 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 781237314} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!136 &781237319 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 781237314} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.50000024 + m_Height: 2.000001 + m_Direction: 1 + m_Center: {x: 0, y: 0.00000023841858, z: 0.000000044703484} --- !u!1 &984858210 GameObject: m_ObjectHideFlags: 0 @@ -97,6 +391,202 @@ SphereCollider: serializedVersion: 2 m_Radius: 0.4 m_Center: {x: 0, y: 0, z: -0.00000013411045} +--- !u!1 &1116313581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1116313582} + - component: {fileID: 1116313585} + - component: {fileID: 1116313584} + - component: {fileID: 1116313583} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1116313582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116313581} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} + m_LocalPosition: {x: 0, y: 0, z: 0.097} + m_LocalScale: {x: 0.1196, y: 0.1613, z: 0.1196} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7820529921893711972} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 270, y: 0, z: 0} +--- !u!33 &1116313585 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116313581} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1116313584 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116313581} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &1116313583 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116313581} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &1130278581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1130278582} + - component: {fileID: 1130278585} + - component: {fileID: 1130278584} + - component: {fileID: 1130278583} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1130278582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130278581} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} + m_LocalPosition: {x: 0, y: 0, z: 0.097} + m_LocalScale: {x: 0.119599976, y: 0.1613, z: 0.1196} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4629454497198766197} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 270, y: 0, z: 0} +--- !u!33 &1130278585 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130278581} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1130278584 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130278581} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &1130278583 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130278581} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1234205108 GameObject: m_ObjectHideFlags: 0 @@ -108,7 +598,7 @@ GameObject: - component: {fileID: 1234205109} - component: {fileID: 1234205112} - component: {fileID: 1234205111} - - component: {fileID: 1234205110} + - component: {fileID: 1234205113} m_Layer: 6 m_Name: PlayerCollider m_TagString: Untagged @@ -124,7 +614,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234205108} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: -0, z: -0.055} m_LocalScale: {x: 0.15, y: 0.2455, z: 0.15} m_ConstrainProportionsScale: 0 m_Children: [] @@ -181,18 +671,117 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234205108} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!135 &1234205110 -SphereCollider: +--- !u!136 &1234205113 +CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234205108} - m_Material: {fileID: 13400000, guid: d0312db448abda64689a354dae4b601a, type: 2} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2.000001 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &1325114489 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1325114490} + - component: {fileID: 1325114493} + - component: {fileID: 1325114492} + - component: {fileID: 1325114491} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1325114490 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325114489} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} + m_LocalPosition: {x: 0, y: 0, z: -0.036} + m_LocalScale: {x: 0.09399998, y: 0.23170003, z: 0.094} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4083486271296676596} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 270, y: 0, z: 0} +--- !u!33 &1325114493 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325114489} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1325114492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325114489} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &1325114491 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325114489} + m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1639162264 GameObject: @@ -205,7 +794,7 @@ GameObject: - component: {fileID: 1639162265} - component: {fileID: 1639162268} - component: {fileID: 1639162267} - - component: {fileID: 1639162266} + - component: {fileID: 1639162269} m_Layer: 6 m_Name: PlayerCollider m_TagString: Untagged @@ -221,7 +810,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639162264} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: -0.055} m_LocalScale: {x: 0.15, y: 0.24550001, z: 0.15} m_ConstrainProportionsScale: 0 m_Children: [] @@ -278,18 +867,213 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639162264} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!135 &1639162266 -SphereCollider: +--- !u!136 &1639162269 +CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639162264} - m_Material: {fileID: 13400000, guid: d0312db448abda64689a354dae4b601a, type: 2} + m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 m_Radius: 0.5 + m_Height: 2.000001 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &1642247840 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1642247841} + - component: {fileID: 1642247844} + - component: {fileID: 1642247843} + - component: {fileID: 1642247842} + m_Layer: 6 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1642247841 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642247840} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.1197, z: 0} + m_LocalScale: {x: 0.3219, y: 0.4983, z: 0.2041} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1415741251372879280} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1642247844 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642247840} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1642247843 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642247840} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &1642247842 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642247840} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &1711133859 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1711133860} + - component: {fileID: 1711133863} + - component: {fileID: 1711133862} + - component: {fileID: 1711133861} + m_Layer: 6 + m_Name: PlayerCollider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1711133860 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711133859} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.098, z: 0} + m_LocalScale: {x: 0.28, y: 0.2255, z: 0.162} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3412188744700893615} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1711133863 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711133859} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1711133862 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711133859} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &1711133861 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711133859} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &2047997612 GameObject: @@ -785,7 +1569,8 @@ Transform: m_LocalPosition: {x: -0.761577, y: 0.56509805, z: -0.022488713} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 679016041} m_Father: {fileID: 861688529590854405} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} @@ -1048,7 +1833,8 @@ Transform: m_LocalPosition: {x: 0, y: 0.303572, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1642247841} m_Father: {fileID: 861688529590854405} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1344,7 +2130,8 @@ Transform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1711133860} m_Father: {fileID: 861688529590854405} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1393,7 +2180,8 @@ Transform: m_LocalPosition: {x: 0.761577, y: 0.56509805, z: -0.022488713} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1325114490} m_Father: {fileID: 861688529590854405} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} @@ -2180,7 +2968,8 @@ Transform: m_LocalPosition: {x: 0.216636, y: 0.58808, z: -0.017830616} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1130278582} m_Father: {fileID: 861688529590854405} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} @@ -2325,7 +3114,8 @@ Transform: m_LocalPosition: {x: 0.08234, y: -0.266, z: 0.000000041310614} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 312893417} m_Father: {fileID: 861688529590854405} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} @@ -2470,7 +3260,8 @@ Transform: m_LocalPosition: {x: -0.08234, y: -0.26600003, z: 0.000000041310614} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 781237315} m_Father: {fileID: 861688529590854405} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} @@ -2646,7 +3437,8 @@ Transform: m_LocalPosition: {x: -0.216636, y: 0.58808, z: -0.017830616} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1116313582} m_Father: {fileID: 861688529590854405} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} diff --git a/ActiveRagdoll/Assets/TABG/Test.unity b/ActiveRagdoll/Assets/TABG/Test.unity index 0dcc4ff..40465d3 100644 --- a/ActiveRagdoll/Assets/TABG/Test.unity +++ b/ActiveRagdoll/Assets/TABG/Test.unity @@ -287,104 +287,6 @@ Mesh: offset: 0 size: 0 path: ---- !u!1 &312893416 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 312893417} - - component: {fileID: 312893420} - - component: {fileID: 312893419} - - component: {fileID: 312893418} - m_Layer: 6 - m_Name: PlayerCollider - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &312893417 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 312893416} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: -0.020000003, z: 0} - m_LocalScale: {x: 0.15, y: 0.2507, z: 0.15} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 7057859769783231882} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!136 &312893418 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 312893416} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.50000024 - m_Height: 2.000001 - m_Direction: 1 - m_Center: {x: 0, y: 0.00000023841858, z: 0.000000044703484} ---- !u!33 &312893419 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 312893416} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &312893420 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 312893416} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} --- !u!850595691 &403353010 LightingSettings: m_ObjectHideFlags: 0 @@ -803,7 +705,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!65 &705426290 BoxCollider: m_ObjectHideFlags: 0 @@ -980,104 +882,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &781237314 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 781237315} - - component: {fileID: 781237318} - - component: {fileID: 781237317} - - component: {fileID: 781237319} - m_Layer: 6 - m_Name: PlayerCollider - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &781237315 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 781237314} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: -0.02, z: 0} - m_LocalScale: {x: 0.15, y: 0.2507, z: 0.15} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 8659986707249222520} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!33 &781237317 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 781237314} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &781237318 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 781237314} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!136 &781237319 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 781237314} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.50000024 - m_Height: 2.000001 - m_Direction: 1 - m_Center: {x: 0, y: 0.00000023841858, z: 0.000000044703484} --- !u!1 &981251352 GameObject: m_ObjectHideFlags: 0 @@ -1193,46 +997,6 @@ MonoBehaviour: m_ShadowLayerMask: 1 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} ---- !u!1 &1234205108 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 1234205108, guid: fce18bbf37be1384eb1a089a94aac81d, - type: 3} - m_PrefabInstance: {fileID: 8128778564773403800} - m_PrefabAsset: {fileID: 0} ---- !u!136 &1234205113 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1234205108} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.5 - m_Height: 2.000001 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!1 &1639162264 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 1639162264, guid: fce18bbf37be1384eb1a089a94aac81d, - type: 3} - m_PrefabInstance: {fileID: 8128778564773403800} - m_PrefabAsset: {fileID: 0} ---- !u!136 &1639162269 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1639162264} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.5 - m_Height: 2.000001 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1848931106 GameObject: m_ObjectHideFlags: 0 @@ -1672,17 +1436,21 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - - target: {fileID: 1234205109, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} + - target: {fileID: 984858211, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} propertyPath: m_LocalPosition.y - value: -0 + value: 0.037 objectReference: {fileID: 0} - - target: {fileID: 1234205109, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} + - target: {fileID: 984858211, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} propertyPath: m_LocalPosition.z - value: -0.055 + value: 0.029 objectReference: {fileID: 0} - - target: {fileID: 1639162265, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} + - target: {fileID: 2047997613, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} + propertyPath: m_LocalPosition.y + value: 0.037 + objectReference: {fileID: 0} + - target: {fileID: 2047997613, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} propertyPath: m_LocalPosition.z - value: -0.055 + value: 0.029 objectReference: {fileID: 0} - target: {fileID: 1666344766112317020, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} @@ -1744,9 +1512,7 @@ PrefabInstance: propertyPath: m_Name value: human_rigging objectReference: {fileID: 0} - m_RemovedComponents: - - {fileID: 1234205110, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} - - {fileID: 1639162266, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} + m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} --- !u!1001 &8277099497161960097 PrefabInstance: |