diff options
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab index 21e0c52..e5c2334 100644 --- a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab +++ b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab @@ -1514,7 +1514,7 @@ MonoBehaviour: - minTime: 0 maxTime: 0 minAngle: 0 - - minTime: 0.25 + - minTime: 0.3 maxTime: 1 minAngle: 40 isLeft: 1 @@ -3739,7 +3739,7 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: -3000, y: 0, z: 0} + - forwardTorque: {x: -5000, y: 0, z: 0} backwardsTorque: {x: 5000, y: 0, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} @@ -4286,7 +4286,7 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: -3000, y: 0, z: 0} + - forwardTorque: {x: -5000, y: 0, z: 0} backwardsTorque: {x: 5000, y: 0, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} @@ -4562,7 +4562,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5658401667225277159} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3} m_Name: @@ -4575,8 +4575,8 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: 0, y: -5000, z: 0} - backwardsTorque: {x: 0, y: 5000, z: 0} + - forwardTorque: {x: 0, y: 5000, z: 0} + backwardsTorque: {x: 0, y: -5000, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} @@ -4818,7 +4818,7 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: -2500, y: 0, z: 0} + - forwardTorque: {x: -2700, y: 0, z: 0} backwardsTorque: {x: 4000, y: 0, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} @@ -5061,7 +5061,7 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: -2500, y: 0, z: 0} + - forwardTorque: {x: -2700, y: 0, z: 0} backwardsTorque: {x: 4000, y: 0, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} @@ -5323,7 +5323,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7307037826757058977} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3} m_Name: |