diff options
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab | 148 |
1 files changed, 131 insertions, 17 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab index 52c0a89..21e0c52 100644 --- a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab +++ b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab @@ -1514,7 +1514,7 @@ MonoBehaviour: - minTime: 0 maxTime: 0 minAngle: 0 - - minTime: 0.3 + - minTime: 0.25 maxTime: 1 minAngle: 40 isLeft: 1 @@ -2421,6 +2421,7 @@ GameObject: - component: {fileID: 4878685260469331851} - component: {fileID: 4878685260469331852} - component: {fileID: 4878685260469331853} + - component: {fileID: 4878685260469331854} m_Layer: 6 m_Name: Hand_L m_TagString: Untagged @@ -2612,6 +2613,42 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: dragAmount: 1 +--- !u!114 &4878685260469331854 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1198478719857577481} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3} + m_Name: + m_EditorClassIdentifier: + animations: + values: + - forwardTorque: {x: 0, y: 0, z: 0} + backwardsTorque: {x: 0, y: 0, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 0, z: 0} + backwardsForce: {x: 0, y: 0, z: 0} + forceSpace: 0 + - forwardTorque: {x: 0, y: 0, z: 0} + backwardsTorque: {x: 0, y: 0, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 50, z: 0} + backwardsForce: {x: 0, y: -50, z: 0} + forceSpace: 0 + smoothing: 0 + multiplier: 1 + isLeft: 0 + switchToForwardEvent: + m_PersistentCalls: + m_Calls: [] + switchToBackwardsEvent: + m_PersistentCalls: + m_Calls: [] + dontAnimateIfHoldingSomething: 0 --- !u!1 &1254990767818926415 GameObject: m_ObjectHideFlags: 0 @@ -3274,6 +3311,7 @@ GameObject: - component: {fileID: 5216378010582810224} - component: {fileID: 5216378010582810225} - component: {fileID: 5216378010582810226} + - component: {fileID: 5216378010582810227} m_Layer: 6 m_Name: Hand_R m_TagString: Untagged @@ -3465,6 +3503,42 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: dragAmount: 1 +--- !u!114 &5216378010582810227 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2411311702239281492} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3} + m_Name: + m_EditorClassIdentifier: + animations: + values: + - forwardTorque: {x: 0, y: 0, z: 0} + backwardsTorque: {x: 0, y: 0, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 0, z: 0} + backwardsForce: {x: 0, y: 0, z: 0} + forceSpace: 0 + - forwardTorque: {x: 0, y: 0, z: 0} + backwardsTorque: {x: 0, y: 0, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 50, z: 0} + backwardsForce: {x: 0, y: -50, z: 0} + forceSpace: 0 + smoothing: 0 + multiplier: 1 + isLeft: 1 + switchToForwardEvent: + m_PersistentCalls: + m_Calls: [] + switchToBackwardsEvent: + m_PersistentCalls: + m_Calls: [] + dontAnimateIfHoldingSomething: 0 --- !u!1 &2474110595537587005 GameObject: m_ObjectHideFlags: 0 @@ -3665,8 +3739,8 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: -5000, y: 0, z: 0} - backwardsTorque: {x: 3000, y: 0, z: 0} + - forwardTorque: {x: -3000, y: 0, z: 0} + backwardsTorque: {x: 5000, y: 0, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} @@ -4212,8 +4286,8 @@ MonoBehaviour: forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} forceSpace: 0 - - forwardTorque: {x: -5000, y: 0, z: 0} - backwardsTorque: {x: 3000, y: 0, z: 0} + - forwardTorque: {x: -3000, y: 0, z: 0} + backwardsTorque: {x: 5000, y: 0, z: 0} torqueSpace: 0 forwardForce: {x: 0, y: 0, z: 0} backwardsForce: {x: 0, y: 0, z: 0} @@ -4488,16 +4562,28 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5658401667225277159} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3} m_Name: m_EditorClassIdentifier: animations: - values: [] + values: + - forwardTorque: {x: 0, y: 0, z: 0} + backwardsTorque: {x: 0, y: 0, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 0, z: 0} + backwardsForce: {x: 0, y: 0, z: 0} + forceSpace: 0 + - forwardTorque: {x: 0, y: -5000, z: 0} + backwardsTorque: {x: 0, y: 5000, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 0, z: 0} + backwardsForce: {x: 0, y: 0, z: 0} + forceSpace: 0 smoothing: 0 multiplier: 1 - isLeft: 0 + isLeft: 1 switchToForwardEvent: m_PersistentCalls: m_Calls: [] @@ -4619,7 +4705,7 @@ ConfigurableJoint: spring: 5000 damper: 50 m_LowAngularXLimit: - limit: -40 + limit: -65.55581 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: @@ -4862,7 +4948,7 @@ ConfigurableJoint: spring: 5000 damper: 50 m_LowAngularXLimit: - limit: -40 + limit: -65.80322 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: @@ -5065,6 +5151,7 @@ GameObject: - component: {fileID: 2037636450122013953} - component: {fileID: 2037636450122013954} - component: {fileID: 2037636450122013955} + - component: {fileID: 2037636450122013956} m_Layer: 6 m_Name: Arm_L m_TagString: Untagged @@ -5116,7 +5203,7 @@ ConfigurableJoint: m_Anchor: {x: 0, y: 0, z: -0.05} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.16663599, y: 0, z: -0.017830608} + m_ConnectedAnchor: {x: -0.216636, y: 0, z: -0.017830616} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 @@ -5140,14 +5227,14 @@ ConfigurableJoint: bounciness: 0 contactDistance: 0 m_HighAngularXLimit: - limit: 10.630102 + limit: 10.6301 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: - limit: 80.414696 + limit: 80.4147 bounciness: 0 contactDistance: 0 m_AngularZLimit: @@ -5236,16 +5323,28 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7307037826757058977} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3} m_Name: m_EditorClassIdentifier: animations: - values: [] + values: + - forwardTorque: {x: 0, y: 0, z: 0} + backwardsTorque: {x: 0, y: 0, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 0, z: 0} + backwardsForce: {x: 0, y: 0, z: 0} + forceSpace: 0 + - forwardTorque: {x: 0, y: -5000, z: 0} + backwardsTorque: {x: 0, y: 5000, z: 0} + torqueSpace: 0 + forwardForce: {x: 0, y: 0, z: 0} + backwardsForce: {x: 0, y: 0, z: 0} + forceSpace: 0 smoothing: 0 multiplier: 1 - isLeft: 1 + isLeft: 0 switchToForwardEvent: m_PersistentCalls: m_Calls: [] @@ -5280,6 +5379,21 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: dragAmount: 1 +--- !u!114 &2037636450122013956 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7307037826757058977} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8e9bcfd8858bb43488466ff92689ce32, type: 3} + m_Name: + m_EditorClassIdentifier: + torque: {x: 0, y: 0, z: 0} + rigid: {fileID: 0} + parent: {fileID: 1415741251372879280} --- !u!1 &7540932285142806653 GameObject: m_ObjectHideFlags: 0 @@ -5718,7 +5832,7 @@ MonoBehaviour: m_EditorClassIdentifier: friction: 0.9 movementVector: {x: 0, y: 0, z: 0} - animationForceAmounts: + forceAmounts: values: - 0 - 7 |