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Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab')
-rw-r--r--ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab148
1 files changed, 131 insertions, 17 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab
index 52c0a89..21e0c52 100644
--- a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab
+++ b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab
@@ -1514,7 +1514,7 @@ MonoBehaviour:
- minTime: 0
maxTime: 0
minAngle: 0
- - minTime: 0.3
+ - minTime: 0.25
maxTime: 1
minAngle: 40
isLeft: 1
@@ -2421,6 +2421,7 @@ GameObject:
- component: {fileID: 4878685260469331851}
- component: {fileID: 4878685260469331852}
- component: {fileID: 4878685260469331853}
+ - component: {fileID: 4878685260469331854}
m_Layer: 6
m_Name: Hand_L
m_TagString: Untagged
@@ -2612,6 +2613,42 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
dragAmount: 1
+--- !u!114 &4878685260469331854
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1198478719857577481}
+ m_Enabled: 0
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ animations:
+ values:
+ - forwardTorque: {x: 0, y: 0, z: 0}
+ backwardsTorque: {x: 0, y: 0, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 0, z: 0}
+ backwardsForce: {x: 0, y: 0, z: 0}
+ forceSpace: 0
+ - forwardTorque: {x: 0, y: 0, z: 0}
+ backwardsTorque: {x: 0, y: 0, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 50, z: 0}
+ backwardsForce: {x: 0, y: -50, z: 0}
+ forceSpace: 0
+ smoothing: 0
+ multiplier: 1
+ isLeft: 0
+ switchToForwardEvent:
+ m_PersistentCalls:
+ m_Calls: []
+ switchToBackwardsEvent:
+ m_PersistentCalls:
+ m_Calls: []
+ dontAnimateIfHoldingSomething: 0
--- !u!1 &1254990767818926415
GameObject:
m_ObjectHideFlags: 0
@@ -3274,6 +3311,7 @@ GameObject:
- component: {fileID: 5216378010582810224}
- component: {fileID: 5216378010582810225}
- component: {fileID: 5216378010582810226}
+ - component: {fileID: 5216378010582810227}
m_Layer: 6
m_Name: Hand_R
m_TagString: Untagged
@@ -3465,6 +3503,42 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
dragAmount: 1
+--- !u!114 &5216378010582810227
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2411311702239281492}
+ m_Enabled: 0
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ animations:
+ values:
+ - forwardTorque: {x: 0, y: 0, z: 0}
+ backwardsTorque: {x: 0, y: 0, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 0, z: 0}
+ backwardsForce: {x: 0, y: 0, z: 0}
+ forceSpace: 0
+ - forwardTorque: {x: 0, y: 0, z: 0}
+ backwardsTorque: {x: 0, y: 0, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 50, z: 0}
+ backwardsForce: {x: 0, y: -50, z: 0}
+ forceSpace: 0
+ smoothing: 0
+ multiplier: 1
+ isLeft: 1
+ switchToForwardEvent:
+ m_PersistentCalls:
+ m_Calls: []
+ switchToBackwardsEvent:
+ m_PersistentCalls:
+ m_Calls: []
+ dontAnimateIfHoldingSomething: 0
--- !u!1 &2474110595537587005
GameObject:
m_ObjectHideFlags: 0
@@ -3665,8 +3739,8 @@ MonoBehaviour:
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
forceSpace: 0
- - forwardTorque: {x: -5000, y: 0, z: 0}
- backwardsTorque: {x: 3000, y: 0, z: 0}
+ - forwardTorque: {x: -3000, y: 0, z: 0}
+ backwardsTorque: {x: 5000, y: 0, z: 0}
torqueSpace: 0
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
@@ -4212,8 +4286,8 @@ MonoBehaviour:
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
forceSpace: 0
- - forwardTorque: {x: -5000, y: 0, z: 0}
- backwardsTorque: {x: 3000, y: 0, z: 0}
+ - forwardTorque: {x: -3000, y: 0, z: 0}
+ backwardsTorque: {x: 5000, y: 0, z: 0}
torqueSpace: 0
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
@@ -4488,16 +4562,28 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5658401667225277159}
- m_Enabled: 0
+ m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3}
m_Name:
m_EditorClassIdentifier:
animations:
- values: []
+ values:
+ - forwardTorque: {x: 0, y: 0, z: 0}
+ backwardsTorque: {x: 0, y: 0, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 0, z: 0}
+ backwardsForce: {x: 0, y: 0, z: 0}
+ forceSpace: 0
+ - forwardTorque: {x: 0, y: -5000, z: 0}
+ backwardsTorque: {x: 0, y: 5000, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 0, z: 0}
+ backwardsForce: {x: 0, y: 0, z: 0}
+ forceSpace: 0
smoothing: 0
multiplier: 1
- isLeft: 0
+ isLeft: 1
switchToForwardEvent:
m_PersistentCalls:
m_Calls: []
@@ -4619,7 +4705,7 @@ ConfigurableJoint:
spring: 5000
damper: 50
m_LowAngularXLimit:
- limit: -40
+ limit: -65.55581
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
@@ -4862,7 +4948,7 @@ ConfigurableJoint:
spring: 5000
damper: 50
m_LowAngularXLimit:
- limit: -40
+ limit: -65.80322
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
@@ -5065,6 +5151,7 @@ GameObject:
- component: {fileID: 2037636450122013953}
- component: {fileID: 2037636450122013954}
- component: {fileID: 2037636450122013955}
+ - component: {fileID: 2037636450122013956}
m_Layer: 6
m_Name: Arm_L
m_TagString: Untagged
@@ -5116,7 +5203,7 @@ ConfigurableJoint:
m_Anchor: {x: 0, y: 0, z: -0.05}
m_Axis: {x: 0, y: 1, z: 0}
m_AutoConfigureConnectedAnchor: 1
- m_ConnectedAnchor: {x: -0.16663599, y: 0, z: -0.017830608}
+ m_ConnectedAnchor: {x: -0.216636, y: 0, z: -0.017830616}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
@@ -5140,14 +5227,14 @@ ConfigurableJoint:
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
- limit: 10.630102
+ limit: 10.6301
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
- limit: 80.414696
+ limit: 80.4147
bounciness: 0
contactDistance: 0
m_AngularZLimit:
@@ -5236,16 +5323,28 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7307037826757058977}
- m_Enabled: 0
+ m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1f7b7bd465add9742bc770683eb2f98f, type: 3}
m_Name:
m_EditorClassIdentifier:
animations:
- values: []
+ values:
+ - forwardTorque: {x: 0, y: 0, z: 0}
+ backwardsTorque: {x: 0, y: 0, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 0, z: 0}
+ backwardsForce: {x: 0, y: 0, z: 0}
+ forceSpace: 0
+ - forwardTorque: {x: 0, y: -5000, z: 0}
+ backwardsTorque: {x: 0, y: 5000, z: 0}
+ torqueSpace: 0
+ forwardForce: {x: 0, y: 0, z: 0}
+ backwardsForce: {x: 0, y: 0, z: 0}
+ forceSpace: 0
smoothing: 0
multiplier: 1
- isLeft: 1
+ isLeft: 0
switchToForwardEvent:
m_PersistentCalls:
m_Calls: []
@@ -5280,6 +5379,21 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
dragAmount: 1
+--- !u!114 &2037636450122013956
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7307037826757058977}
+ m_Enabled: 0
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 8e9bcfd8858bb43488466ff92689ce32, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ torque: {x: 0, y: 0, z: 0}
+ rigid: {fileID: 0}
+ parent: {fileID: 1415741251372879280}
--- !u!1 &7540932285142806653
GameObject:
m_ObjectHideFlags: 0
@@ -5718,7 +5832,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
friction: 0.9
movementVector: {x: 0, y: 0, z: 0}
- animationForceAmounts:
+ forceAmounts:
values:
- 0
- 7