From 0b7f9f32d31ac36bc74485ab2a5ad023af4b4950 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 20 Oct 2023 10:09:38 +0800 Subject: *misc --- Docs/TAB_AddJointDebug.txt | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 Docs/TAB_AddJointDebug.txt (limited to 'Docs/TAB_AddJointDebug.txt') diff --git a/Docs/TAB_AddJointDebug.txt b/Docs/TAB_AddJointDebug.txt new file mode 100644 index 0000000..e8de306 --- /dev/null +++ b/Docs/TAB_AddJointDebug.txt @@ -0,0 +1,29 @@ +string name = "Armature_Target"; +GameObject go = GameObject.Find(name); +if (go != null) +{ + + var comps = go.GetComponentsInChildren(); + if (comps != null) + { + for (int j = 0; j < comps.Length; j++) + { + if (comps[j].GetType().Name == "DebugRigidBody") + { + UnityEngine.Object.DestroyImmediate(comps[j]); + } + } + } + + var joints = go.GetComponentsInChildren(); + if(joints != null) + { + for(int i = 0; i < joints.Length; i++) + { + Debug.Log(joints[i].gameObject.name); + joints[i].gameObject.AddComponent(); + } + } + +} + -- cgit v1.1-26-g67d0