From af50160ef5c9a55506157d7d94e20c17cd28ed42 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 4 Jan 2021 15:08:37 +0800 Subject: =?UTF-8?q?*=E5=8D=8F=E8=AE=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Client/Assembly-CSharp/InnerNet/InnerNetClient.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'Client/Assembly-CSharp/InnerNet/InnerNetClient.cs') diff --git a/Client/Assembly-CSharp/InnerNet/InnerNetClient.cs b/Client/Assembly-CSharp/InnerNet/InnerNetClient.cs index 30121eb..e2198e2 100644 --- a/Client/Assembly-CSharp/InnerNet/InnerNetClient.cs +++ b/Client/Assembly-CSharp/InnerNet/InnerNetClient.cs @@ -860,7 +860,7 @@ namespace InnerNet return; } goto IL_675; - case (int)TagAlias.Disconnect: + case (int)Tags.RemoveGame: // MsgRead:RemoveGame { DisconnectReasons reason3 = DisconnectReasons.ServerRequest; if (reader.Position < reader.Length) @@ -1352,8 +1352,9 @@ namespace InnerNet messageWriter2.EndMessage(); this.SendOrDisconnect(messageWriter2); messageWriter2.Clear((SendOption)j); - messageWriter2.StartMessage(5); // 初始化 - messageWriter2.Write(this.GameId); + // 写入下一个公用头 + messageWriter2.StartMessage(5); // GameData + messageWriter2.Write(this.GameId); // gameId } } } -- cgit v1.1-26-g67d0