From e9ea621b93fbb58d9edfca8375918791637bbd52 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 30 Dec 2020 20:59:04 +0800 Subject: +init --- Client/Assembly-CSharp/SceneChanger.cs | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 Client/Assembly-CSharp/SceneChanger.cs (limited to 'Client/Assembly-CSharp/SceneChanger.cs') diff --git a/Client/Assembly-CSharp/SceneChanger.cs b/Client/Assembly-CSharp/SceneChanger.cs new file mode 100644 index 0000000..0a58fa1 --- /dev/null +++ b/Client/Assembly-CSharp/SceneChanger.cs @@ -0,0 +1,27 @@ +using System; +using UnityEngine; +using UnityEngine.SceneManagement; +using UnityEngine.UI; + +public class SceneChanger : MonoBehaviour +{ + public string TargetScene; + + public Button.ButtonClickedEvent BeforeSceneChange; + + public void Click() + { + this.BeforeSceneChange.Invoke(); + SceneChanger.ChangeScene(this.TargetScene); + } + + public static void ChangeScene(string target) + { + SceneManager.LoadScene(target); + } + + public void ExitGame() + { + Application.Quit(); + } +} -- cgit v1.1-26-g67d0