using System;
using UnityEngine;

public class MMOnlineManager : DestroyableSingleton<MMOnlineManager>
{
	public GameObject HelpMenu;

	public void Start()
	{
		if (this.HelpMenu)
		{
			if (SaveManager.ShowOnlineHelp)
			{
				SaveManager.ShowOnlineHelp = false;
				return;
			}
			this.HelpMenu.gameObject.SetActive(false);
		}
	}

	private void Update()
	{
		if (Input.GetKeyUp(KeyCode.Escape))
		{
			SceneChanger.ChangeScene("MainMenu");
		}
	}
}