using System; using UnityEngine; public class MMOnlineManager : DestroyableSingleton { public GameObject HelpMenu; public void Start() { if (this.HelpMenu) { if (SaveManager.ShowOnlineHelp) { SaveManager.ShowOnlineHelp = false; return; } this.HelpMenu.gameObject.SetActive(false); } } private void Update() { if (Input.GetKeyUp(KeyCode.Escape)) { SceneChanger.ChangeScene("MainMenu"); } } }