using System; using System.IO; using UnityEngine; public class ResSetter : MonoBehaviour { public int Width = 1438; public int Height = 810; private int cnt; public void Start() { Screen.SetResolution(this.Width, this.Height, false); } public void Update() { if (Input.GetKeyDown(KeyCode.S)) { Directory.CreateDirectory("C:\\AmongUsSS"); string format = "C:\\AmongUsSS\\Screenshot-{0}.png"; int num = this.cnt; this.cnt = num + 1; ScreenCapture.CaptureScreenshot(string.Format(format, num)); } } }