using System; public enum SystemTypes : byte { Hallway, Storage, Cafeteria, Reactor, UpperEngine, Nav, Admin, Electrical, LifeSupp, Shields, MedBay, Security, Weapons, LowerEngine, Comms, ShipTasks, Doors, Sabotage, Decontamination, Launchpad, LockerRoom, Laboratory, Balcony, Office, Greenhouse }