using System; using System.Collections; using UnityEngine; public class UnlockPopUp : MonoBehaviour { public IEnumerator Show() { DateTime utcNow = DateTime.UtcNow; if ((utcNow.DayOfYear < 350 && utcNow.DayOfYear > 4) || SaveManager.GetPurchase("hats_newyears2018")) { yield break; } base.gameObject.SetActive(true); SaveManager.SetPurchased("hats_newyears2018"); while (base.isActiveAndEnabled) { yield return null; } yield break; } }