using Impostor.Api.Net.Inner.Objects; namespace Impostor.Api.Net.Inner { /// /// Holds all data that is serialized over the network through GameData packets. /// public interface IGameNet { IInnerLobbyBehaviour LobbyBehaviour { get; } IInnerGameData GameData { get; } IInnerVoteBanSystem VoteBan { get; } IInnerShipStatus ShipStatus { get; } } }