using System.IO; using Impostor.Api.Innersloth; namespace Impostor.Api.Net.Messages.C2S { public static class Message00HostGameC2S { public static void Serialize(IMessageWriter writer, GameOptionsData gameOptionsData) { writer.StartMessage(MessageFlags.HostGame); using (var memory = new MemoryStream()) using (var writerBin = new BinaryWriter(memory)) { gameOptionsData.Serialize(writerBin, GameOptionsData.LatestVersion); writer.WriteBytesAndSize(memory.ToArray()); } writer.EndMessage(); } public static GameOptionsData Deserialize(IMessageReader reader) { return GameOptionsData.DeserializeCreate(reader); } } }