using System; using Impostor.Api.Innersloth; namespace Impostor.Api.Net.Messages.S2C { public static class Message00HostGameS2C { public static void Serialize(IMessageWriter writer, int gameCode) { writer.StartMessage(MessageFlags.HostGame); writer.Write(gameCode); writer.EndMessage(); } public static GameOptionsData Deserialize(IMessageReader reader) { throw new NotImplementedException(); } } }