using Impostor.Api.Innersloth; namespace Impostor.Api.Net.Messages.S2C { public static class Message10AlterGameS2C { public static void Serialize(IMessageWriter writer, bool clear, int gameCode, bool isPublic) { if (clear) { writer.Clear(MessageType.Reliable); } writer.StartMessage(MessageFlags.AlterGame); writer.Write(gameCode); writer.Write((byte)AlterGameTags.ChangePrivacy); writer.Write(isPublic); writer.EndMessage(); } public static void Deserialize(IMessageReader reader) { throw new System.NotImplementedException(); } } }