using Impostor.Api.Events.Player; using Impostor.Api.Games; using Impostor.Api.Net; using Impostor.Api.Net.Inner.Objects; namespace Impostor.Server.Events.Player { public class PlayerMurderEvent : IPlayerMurderEvent { public PlayerMurderEvent(IGame game, IClientPlayer clientPlayer, IInnerPlayerControl playerControl, IInnerPlayerControl victim) { Game = game; ClientPlayer = clientPlayer; PlayerControl = playerControl; Victim = victim; } public IGame Game { get; } public IClientPlayer ClientPlayer { get; } public IInnerPlayerControl PlayerControl { get; } public IInnerPlayerControl Victim { get; } } }