using Impostor.Api.Games;
using Impostor.Api.Net;
using Impostor.Api.Net.Inner.Objects;
namespace Impostor.Server.Net.State
{
internal partial class ClientPlayer
{
///
IClient IClientPlayer.Client => Client;
///
IGame IClientPlayer.Game => Game;
///
IInnerPlayerControl? IClientPlayer.Character => Character;
}
}