diff options
Diffstat (limited to 'Build/Asura.Engine/Asura.Engine.vcxproj')
-rw-r--r-- | Build/Asura.Engine/Asura.Engine.vcxproj | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj b/Build/Asura.Engine/Asura.Engine.vcxproj index 3a09244..15cd8ea 100644 --- a/Build/Asura.Engine/Asura.Engine.vcxproj +++ b/Build/Asura.Engine/Asura.Engine.vcxproj @@ -76,7 +76,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura.Editor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura.Engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> @@ -95,7 +95,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura.Editor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura.Engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> @@ -134,7 +134,6 @@ <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\OpenGL.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\ParticleSystem.h" /> - <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Prefab.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Texture.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Manager.hpp" /> @@ -179,7 +178,6 @@ <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\OpenGL.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\ParticleSystem.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Prefab.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Texture.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Math\Curve.cpp" /> |