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-rw-r--r--Build/Asura.Engine/Asura.Engine.vcxproj18
-rw-r--r--Build/Asura.Engine/Asura.Engine.vcxproj.filters54
2 files changed, 36 insertions, 36 deletions
diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj b/Build/Asura.Engine/Asura.Engine.vcxproj
index 93f627d..37fa479 100644
--- a/Build/Asura.Engine/Asura.Engine.vcxproj
+++ b/Build/Asura.Engine/Asura.Engine.vcxproj
@@ -198,15 +198,15 @@
<ClCompile Include="..\..\Source\Asura.Engine\filesystem\decoded_data.cpp" />
<ClCompile Include="..\..\Source\Asura.Engine\filesystem\resource_manager.cpp" />
<ClCompile Include="..\..\Source\Asura.Engine\graphics\application.graphics.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.cpp" />
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.binding.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.binding.cpp" />
<ClCompile Include="..\..\Source\Asura.Engine\graphics\canvas.cpp" />
<ClCompile Include="..\..\Source\Asura.Engine\graphics\color.cpp" />
<ClCompile Include="..\..\Source\Asura.Engine\graphics\gl.cpp" />
diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj.filters b/Build/Asura.Engine/Asura.Engine.vcxproj.filters
index 8ca292f..ccf7fed 100644
--- a/Build/Asura.Engine/Asura.Engine.vcxproj.filters
+++ b/Build/Asura.Engine/Asura.Engine.vcxproj.filters
@@ -261,33 +261,6 @@
<ClCompile Include="..\..\Source\Asura.Engine\graphics\window.cpp">
<Filter>graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
<ClCompile Include="..\..\Source\Asura.Engine\input\clipboard.cpp">
<Filter>input</Filter>
</ClCompile>
@@ -335,6 +308,33 @@
</ClCompile>
<ClCompile Include="..\..\Source\Asura.Engine\application.cpp" />
<ClCompile Include="..\..\Source\Asura.Engine\stringmap.cpp" />
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.binding.cpp">
+ <Filter>graphics\binding</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\..\Source\Asura.Engine\input\cursor.defs">