diff options
Diffstat (limited to 'Build/Asura.Engine')
-rw-r--r-- | Build/Asura.Engine/Asura.Engine.vcxproj | 18 | ||||
-rw-r--r-- | Build/Asura.Engine/Asura.Engine.vcxproj.filters | 54 |
2 files changed, 36 insertions, 36 deletions
diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj b/Build/Asura.Engine/Asura.Engine.vcxproj index 93f627d..37fa479 100644 --- a/Build/Asura.Engine/Asura.Engine.vcxproj +++ b/Build/Asura.Engine/Asura.Engine.vcxproj @@ -198,15 +198,15 @@ <ClCompile Include="..\..\Source\Asura.Engine\filesystem\decoded_data.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\filesystem\resource_manager.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\graphics\application.graphics.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.cpp" /> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.binding.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.binding.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\graphics\canvas.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\graphics\color.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\graphics\gl.cpp" /> diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj.filters b/Build/Asura.Engine/Asura.Engine.vcxproj.filters index 8ca292f..ccf7fed 100644 --- a/Build/Asura.Engine/Asura.Engine.vcxproj.filters +++ b/Build/Asura.Engine/Asura.Engine.vcxproj.filters @@ -261,33 +261,6 @@ <ClCompile Include="..\..\Source\Asura.Engine\graphics\window.cpp"> <Filter>graphics</Filter> </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.cpp"> - <Filter>graphics\binding</Filter> - </ClCompile> <ClCompile Include="..\..\Source\Asura.Engine\input\clipboard.cpp"> <Filter>input</Filter> </ClCompile> @@ -335,6 +308,33 @@ </ClCompile> <ClCompile Include="..\..\Source\Asura.Engine\application.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\stringmap.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\canvas.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\color.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\image_data.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\mesh2d_data.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\shader.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\sprite_batch.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\graphics\binding\window.binding.cpp"> + <Filter>graphics\binding</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <None Include="..\..\Source\Asura.Engine\input\cursor.defs"> |