diff options
Diffstat (limited to 'Build/Asura.Framework/Asura.Framework.vcxproj')
-rw-r--r-- | Build/Asura.Framework/Asura.Framework.vcxproj | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Build/Asura.Framework/Asura.Framework.vcxproj b/Build/Asura.Framework/Asura.Framework.vcxproj index dce695a..a0da8ad 100644 --- a/Build/Asura.Framework/Asura.Framework.vcxproj +++ b/Build/Asura.Framework/Asura.Framework.vcxproj @@ -69,7 +69,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> - <PropertyGroup /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <TargetName>asura_framework</TargetName> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <TargetName>asura_framework</TargetName> + </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> @@ -116,6 +121,7 @@ </ItemDefinitionGroup> <ItemGroup> <None Include="..\..\Source\Asura.Framework\AI\StateMachine.lua" /> + <None Include="..\..\Source\Asura.Framework\Audio\SoundPlayer.lua" /> <None Include="..\..\Source\Asura.Framework\Class.lua" /> <None Include="..\..\Source\Asura.Framework\Component.lua" /> <None Include="..\..\Source\Asura.Framework\Filesystem\AnimationLoader.lua" /> @@ -125,6 +131,7 @@ <None Include="..\..\Source\Asura.Framework\Filesystem\PathLoader.lua" /> <None Include="..\..\Source\Asura.Framework\Filesystem\PrefabLoader.lua" /> <None Include="..\..\Source\Asura.Framework\Filesystem\SceneLoader.lua" /> + <None Include="..\..\Source\Asura.Framework\Framework.lua" /> <None Include="..\..\Source\Asura.Framework\GameObject.lua" /> <None Include="..\..\Source\Asura.Framework\Graphics\Animation.lua" /> <None Include="..\..\Source\Asura.Framework\Graphics\Animator.lua" /> |