diff options
Diffstat (limited to 'Build/Asura/Asura.vcxproj')
-rw-r--r-- | Build/Asura/Asura.vcxproj | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj index 80ce446..24858bc 100644 --- a/Build/Asura/Asura.vcxproj +++ b/Build/Asura/Asura.vcxproj @@ -123,6 +123,8 @@ <ClInclude Include="..\..\Source\Asura\AE_ObjectPool.h" /> <ClInclude Include="..\..\Source\Asura\AE_Prefab.h" /> <ClInclude Include="..\..\Source\Asura\AE_Scene.h" /> + <ClInclude Include="..\..\Source\Asura\AE_Transform.h" /> + <ClInclude Include="..\..\Source\Asura\AE_Type.h" /> <ClInclude Include="..\..\Source\Asura\AI\AE_BehaviorTree.h" /> <ClInclude Include="..\..\Source\Asura\AI\AE_StateMachine.h" /> <ClInclude Include="..\..\Source\Asura\Audio\AE_Sound.h" /> @@ -159,6 +161,7 @@ <ClCompile Include="..\..\Source\Asura\AE_ObjectPool.cpp" /> <ClCompile Include="..\..\Source\Asura\AE_Prefab.cpp" /> <ClCompile Include="..\..\Source\Asura\AE_Scene.cpp" /> + <ClCompile Include="..\..\Source\Asura\AE_Transform.cpp" /> <ClCompile Include="..\..\Source\Asura\AI\AE_BehaviorTree.cpp" /> <ClCompile Include="..\..\Source\Asura\AI\AE_StateMachine.cpp" /> <ClCompile Include="..\..\Source\Asura\Audio\AE_Sound.cpp" /> |