diff options
Diffstat (limited to 'Build')
-rw-r--r-- | Build/Asura/Asura.vcxproj | 3 | ||||
-rw-r--r-- | Build/Asura/Asura.vcxproj.filters | 1 |
2 files changed, 4 insertions, 0 deletions
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj index 80ce446..24858bc 100644 --- a/Build/Asura/Asura.vcxproj +++ b/Build/Asura/Asura.vcxproj @@ -123,6 +123,8 @@ <ClInclude Include="..\..\Source\Asura\AE_ObjectPool.h" /> <ClInclude Include="..\..\Source\Asura\AE_Prefab.h" /> <ClInclude Include="..\..\Source\Asura\AE_Scene.h" /> + <ClInclude Include="..\..\Source\Asura\AE_Transform.h" /> + <ClInclude Include="..\..\Source\Asura\AE_Type.h" /> <ClInclude Include="..\..\Source\Asura\AI\AE_BehaviorTree.h" /> <ClInclude Include="..\..\Source\Asura\AI\AE_StateMachine.h" /> <ClInclude Include="..\..\Source\Asura\Audio\AE_Sound.h" /> @@ -159,6 +161,7 @@ <ClCompile Include="..\..\Source\Asura\AE_ObjectPool.cpp" /> <ClCompile Include="..\..\Source\Asura\AE_Prefab.cpp" /> <ClCompile Include="..\..\Source\Asura\AE_Scene.cpp" /> + <ClCompile Include="..\..\Source\Asura\AE_Transform.cpp" /> <ClCompile Include="..\..\Source\Asura\AI\AE_BehaviorTree.cpp" /> <ClCompile Include="..\..\Source\Asura\AI\AE_StateMachine.cpp" /> <ClCompile Include="..\..\Source\Asura\Audio\AE_Sound.cpp" /> diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters index 7c32853..61d3a65 100644 --- a/Build/Asura/Asura.vcxproj.filters +++ b/Build/Asura/Asura.vcxproj.filters @@ -134,6 +134,7 @@ <ClInclude Include="..\..\Source\Asura\Graphics\AE_Material.h"> <Filter>Graphics</Filter> </ClInclude> + <ClInclude Include="..\..\Source\Asura\AE_Type.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\Source\Asura\AE_Component.cpp" /> |