diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m | 249 |
1 files changed, 0 insertions, 249 deletions
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m deleted file mode 100644 index 10d1dde..0000000 --- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m +++ /dev/null @@ -1,249 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#if SDL_VIDEO_DRIVER_UIKIT - -#import <UIKit/UIKit.h> - -#include "SDL_video.h" -#include "SDL_mouse.h" -#include "SDL_hints.h" -#include "../SDL_sysvideo.h" -#include "../SDL_pixels_c.h" -#include "../../events/SDL_events_c.h" - -#include "SDL_uikitvideo.h" -#include "SDL_uikitevents.h" -#include "SDL_uikitmodes.h" -#include "SDL_uikitwindow.h" -#include "SDL_uikitopengles.h" -#include "SDL_uikitclipboard.h" -#include "SDL_uikitvulkan.h" - -#define UIKITVID_DRIVER_NAME "uikit" - -@implementation SDL_VideoData - -@end - -/* Initialization/Query functions */ -static int UIKit_VideoInit(_THIS); -static void UIKit_VideoQuit(_THIS); - -/* DUMMY driver bootstrap functions */ - -static int -UIKit_Available(void) -{ - return 1; -} - -static void UIKit_DeleteDevice(SDL_VideoDevice * device) -{ - @autoreleasepool { - CFRelease(device->driverdata); - SDL_free(device); - } -} - -static SDL_VideoDevice * -UIKit_CreateDevice(int devindex) -{ - @autoreleasepool { - SDL_VideoDevice *device; - SDL_VideoData *data; - - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); - if (device) { - data = [SDL_VideoData new]; - } else { - SDL_free(device); - SDL_OutOfMemory(); - return (0); - } - - device->driverdata = (void *) CFBridgingRetain(data); - - /* Set the function pointers */ - device->VideoInit = UIKit_VideoInit; - device->VideoQuit = UIKit_VideoQuit; - device->GetDisplayModes = UIKit_GetDisplayModes; - device->SetDisplayMode = UIKit_SetDisplayMode; - device->PumpEvents = UIKit_PumpEvents; - device->SuspendScreenSaver = UIKit_SuspendScreenSaver; - device->CreateSDLWindow = UIKit_CreateWindow; - device->SetWindowTitle = UIKit_SetWindowTitle; - device->ShowWindow = UIKit_ShowWindow; - device->HideWindow = UIKit_HideWindow; - device->RaiseWindow = UIKit_RaiseWindow; - device->SetWindowBordered = UIKit_SetWindowBordered; - device->SetWindowFullscreen = UIKit_SetWindowFullscreen; - device->DestroyWindow = UIKit_DestroyWindow; - device->GetWindowWMInfo = UIKit_GetWindowWMInfo; - device->GetDisplayUsableBounds = UIKit_GetDisplayUsableBounds; - -#if SDL_IPHONE_KEYBOARD - device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport; - device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard; - device->HideScreenKeyboard = UIKit_HideScreenKeyboard; - device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown; - device->SetTextInputRect = UIKit_SetTextInputRect; -#endif - - device->SetClipboardText = UIKit_SetClipboardText; - device->GetClipboardText = UIKit_GetClipboardText; - device->HasClipboardText = UIKit_HasClipboardText; - - /* OpenGL (ES) functions */ - device->GL_MakeCurrent = UIKit_GL_MakeCurrent; - device->GL_GetDrawableSize = UIKit_GL_GetDrawableSize; - device->GL_SwapWindow = UIKit_GL_SwapWindow; - device->GL_CreateContext = UIKit_GL_CreateContext; - device->GL_DeleteContext = UIKit_GL_DeleteContext; - device->GL_GetProcAddress = UIKit_GL_GetProcAddress; - device->GL_LoadLibrary = UIKit_GL_LoadLibrary; - device->free = UIKit_DeleteDevice; - -#if SDL_VIDEO_VULKAN - device->Vulkan_LoadLibrary = UIKit_Vulkan_LoadLibrary; - device->Vulkan_UnloadLibrary = UIKit_Vulkan_UnloadLibrary; - device->Vulkan_GetInstanceExtensions - = UIKit_Vulkan_GetInstanceExtensions; - device->Vulkan_CreateSurface = UIKit_Vulkan_CreateSurface; - device->Vulkan_GetDrawableSize = UIKit_Vulkan_GetDrawableSize; -#endif - - device->gl_config.accelerated = 1; - - return device; - } -} - -VideoBootStrap UIKIT_bootstrap = { - UIKITVID_DRIVER_NAME, "SDL UIKit video driver", - UIKit_Available, UIKit_CreateDevice -}; - - -int -UIKit_VideoInit(_THIS) -{ - _this->gl_config.driver_loaded = 1; - - if (UIKit_InitModes(_this) < 0) { - return -1; - } - return 0; -} - -void -UIKit_VideoQuit(_THIS) -{ - UIKit_QuitModes(_this); -} - -void -UIKit_SuspendScreenSaver(_THIS) -{ - @autoreleasepool { - /* Ignore ScreenSaver API calls if the idle timer hint has been set. */ - /* FIXME: The idle timer hint should be deprecated for SDL 2.1. */ - if (!SDL_GetHintBoolean(SDL_HINT_IDLE_TIMER_DISABLED, SDL_FALSE)) { - UIApplication *app = [UIApplication sharedApplication]; - - /* Prevent the display from dimming and going to sleep. */ - app.idleTimerDisabled = (_this->suspend_screensaver != SDL_FALSE); - } - } -} - -SDL_bool -UIKit_IsSystemVersionAtLeast(double version) -{ - return [[UIDevice currentDevice].systemVersion doubleValue] >= version; -} - -CGRect -UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen) -{ - CGRect frame = screen.bounds; - -#if !TARGET_OS_TV && (__IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0) - BOOL hasiOS7 = UIKit_IsSystemVersionAtLeast(7.0); - - /* The view should always show behind the status bar in iOS 7+. */ - if (!hasiOS7 && !(window->flags & (SDL_WINDOW_BORDERLESS|SDL_WINDOW_FULLSCREEN))) { - frame = screen.applicationFrame; - } -#endif - -#if !TARGET_OS_TV - /* iOS 10 seems to have a bug where, in certain conditions, putting the - * device to sleep with the a landscape-only app open, re-orienting the - * device to portrait, and turning it back on will result in the screen - * bounds returning portrait orientation despite the app being in landscape. - * This is a workaround until a better solution can be found. - * https://bugzilla.libsdl.org/show_bug.cgi?id=3505 - * https://bugzilla.libsdl.org/show_bug.cgi?id=3465 - * https://forums.developer.apple.com/thread/65337 */ - if (UIKit_IsSystemVersionAtLeast(8.0)) { - UIInterfaceOrientation orient = [UIApplication sharedApplication].statusBarOrientation; - BOOL isLandscape = UIInterfaceOrientationIsLandscape(orient); - - if (isLandscape != (frame.size.width > frame.size.height)) { - float height = frame.size.width; - frame.size.width = frame.size.height; - frame.size.height = height; - } - } -#endif - - return frame; -} - -/* - * iOS log support. - * - * This doesn't really have aything to do with the interfaces of the SDL video - * subsystem, but we need to stuff this into an Objective-C source code file. - */ - -void SDL_NSLog(const char *text) -{ - NSLog(@"%s", text); -} - -/* - * iOS Tablet detection - * - * This doesn't really have aything to do with the interfaces of the SDL video - * subsystem, but we need to stuff this into an Objective-C source code file. - */ -SDL_bool SDL_IsIPad(void) -{ - return (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad); -} - -#endif /* SDL_VIDEO_DRIVER_UIKIT */ - -/* vi: set ts=4 sw=4 expandtab: */ |