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-rw-r--r--Source/Asura.Engine/Component.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/Source/Asura.Engine/Component.h b/Source/Asura.Engine/Component.h
new file mode 100644
index 0000000..807bbba
--- /dev/null
+++ b/Source/Asura.Engine/Component.h
@@ -0,0 +1,43 @@
+#ifndef __AE_COMPONENT_H__
+#define __AE_COMPONENT_H__
+
+#include "GameObject.h"
+
+namespace AsuraEngine
+{
+
+ class GameObject;
+
+ ///
+ /// ComponentͨprefabGameObjectϡ
+ ///
+ class Component : public Object
+ {
+ public:
+
+ virtual void OnEnable();
+ virtual void OnEvent();
+ virtual void OnUpdate(uint32 milliseconds);
+ virtual void OnRender();
+ virtual void OnDisable();
+
+ protected:
+
+ enum class EnableCallback
+ {
+ OnEnable = 1,
+ OnEvent = 1 << 1,
+ OnUpdate = 1 << 2,
+ OnRender = 1 << 3,
+ OnDisable = 1 << 4,
+ };
+
+ EnableCallback mEnabledCallbacks;
+
+ GameObject* mGameObject;
+
+ };
+
+}
+
+#endif \ No newline at end of file