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-rw-r--r--Source/Asura.Framework/Scene.lua8
1 files changed, 6 insertions, 2 deletions
diff --git a/Source/Asura.Framework/Scene.lua b/Source/Asura.Framework/Scene.lua
index 48a766c..c0eaaa8 100644
--- a/Source/Asura.Framework/Scene.lua
+++ b/Source/Asura.Framework/Scene.lua
@@ -1,12 +1,12 @@
--
--- 原点在左下角
+-- Scene是一系列gameobject的集合。
--
AsuraEngine.Scene = AsuraEngine.Asset.Sub("Scene")
local Scene = AsuraEngine.Scene
function Scene.Ctor(self)
- self.entities = {} --当前场景的所有entity
+ self.rootGameObjects = {} --当前场景的所有root gameobject
end
--获取当前的场景
@@ -14,4 +14,8 @@ function Scene.GetCurrent()
end
+function Scene.ToAsset()
+
+end
+
return Scene \ No newline at end of file