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-rw-r--r--Source/Asura.Framework/graphics/animator.lua8
-rw-r--r--Source/Asura.Framework/graphics/image.lua2
-rw-r--r--Source/Asura.Framework/graphics/mesh2d_renderer.lua4
-rw-r--r--Source/Asura.Framework/graphics/particle_system.lua20
-rw-r--r--Source/Asura.Framework/graphics/shader.lua5
-rw-r--r--Source/Asura.Framework/graphics/shape.lua12
-rw-r--r--Source/Asura.Framework/graphics/shape_renderer.lua13
-rw-r--r--Source/Asura.Framework/graphics/sprite_renderer.lua2
8 files changed, 55 insertions, 11 deletions
diff --git a/Source/Asura.Framework/graphics/animator.lua b/Source/Asura.Framework/graphics/animator.lua
index 8c8a185..98baf0d 100644
--- a/Source/Asura.Framework/graphics/animator.lua
+++ b/Source/Asura.Framework/graphics/animator.lua
@@ -2,9 +2,9 @@ AsuraEngine.Animator = AsuraEngine.Component.Sub("Animator")
local Animator = AsuraEngine.Animator
-function Animator:Ctor(go, animation)
- self.base(go)
- self.spriteRenderer = go:GetSpriteRenderer()
+function Animator:Ctor(entity, animation)
+ self.base(entity)
+ self.spriteRenderer = entity:GetSpriteRenderer()
self.animation = animation
end
@@ -23,3 +23,5 @@ end
function Animator:OnRender()
end
+
+return Animator \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/image.lua b/Source/Asura.Framework/graphics/image.lua
index ad2e1a9..be55dbd 100644
--- a/Source/Asura.Framework/graphics/image.lua
+++ b/Source/Asura.Framework/graphics/image.lua
@@ -34,4 +34,4 @@ end
--image不可再编辑器编辑,所以没有ToAsset方法
--function Image.ToAsset()
---end
+--end \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/mesh2d_renderer.lua b/Source/Asura.Framework/graphics/mesh2d_renderer.lua
index 01f0d90..debfd37 100644
--- a/Source/Asura.Framework/graphics/mesh2d_renderer.lua
+++ b/Source/Asura.Framework/graphics/mesh2d_renderer.lua
@@ -1,5 +1,5 @@
-local Mesh2DRenderer = Class()
-
+local Mesh2DRenderer = AsuraEngine.Component.Sub("Mesh2DRenderer")
+AsuraEngine.Mesh2DRenderer = Mesh2DRenderer
return Mesh2DRenderer \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/particle_system.lua b/Source/Asura.Framework/graphics/particle_system.lua
index a5f8015..17d52e7 100644
--- a/Source/Asura.Framework/graphics/particle_system.lua
+++ b/Source/Asura.Framework/graphics/particle_system.lua
@@ -1,6 +1,20 @@
-local ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem")
-AsuraEngine.ParticleSystem = ParticleSystem
+require "graphics.sprite_renderer"
-function ParticleSystem.Ctor(self)
+AsuraEngine.ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem")
+
+local ParticleSystem = AsuraEngine.ParticleSystem
+
+function ParticleSystem.Ctor(self, entity, def)
+ self.base(entity)
+ self.spriteRenderer = AsuraEngine.SpriteRenderer.New()
+end
+
+function ParticleSystem.OnRenderer()
end
+
+function ParticleSystem.OnUpdate(dt)
+
+end
+
+return ParticleSystem \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/shader.lua b/Source/Asura.Framework/graphics/shader.lua
index d381575..b719d2b 100644
--- a/Source/Asura.Framework/graphics/shader.lua
+++ b/Source/Asura.Framework/graphics/shader.lua
@@ -1,5 +1,6 @@
-local Shader = AsuraEngine.Asset.Sub("Shader")
-AsuraEngine.Shader = Shader
+AsuraEngine.Shader = AsuraEngine.Asset.Sub("Shader")
+
+local Shader = AsuraEngine.Shader
function Shader.Ctor(self, vert, frag)
local simShader = AsuraEngine.simShader(vert, frag)
diff --git a/Source/Asura.Framework/graphics/shape.lua b/Source/Asura.Framework/graphics/shape.lua
index e69de29..6d737f0 100644
--- a/Source/Asura.Framework/graphics/shape.lua
+++ b/Source/Asura.Framework/graphics/shape.lua
@@ -0,0 +1,12 @@
+--
+-- 2D图形
+--
+AsuraEngine.Shape = AsuraEngine.Asset.Sub("Shape")
+
+local Shape = AsuraEngine.Shape
+
+function Shape.Ctor(self)
+
+end
+
+return Shape \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/shape_renderer.lua b/Source/Asura.Framework/graphics/shape_renderer.lua
index e69de29..8c002a2 100644
--- a/Source/Asura.Framework/graphics/shape_renderer.lua
+++ b/Source/Asura.Framework/graphics/shape_renderer.lua
@@ -0,0 +1,13 @@
+AsuraEngine.ShapeRenderer = AsuraEngine.Component.Sub("ShapeRenderer")
+
+local ShapeRenderer = AsuraEngine.ShapeRenderer
+
+function ShapeRenderer.OnRenderer()
+
+end
+
+function ShapeRenderer.OnUpdate(dt)
+
+end
+
+return ShapeRenderer \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/sprite_renderer.lua b/Source/Asura.Framework/graphics/sprite_renderer.lua
index 925e8b1..93937d7 100644
--- a/Source/Asura.Framework/graphics/sprite_renderer.lua
+++ b/Source/Asura.Framework/graphics/sprite_renderer.lua
@@ -10,3 +10,5 @@ end
function SpriteRenderer:OnRender()
end
+
+return SpriteRenderer \ No newline at end of file