diff options
Diffstat (limited to 'build/3rd-party')
-rw-r--r-- | build/3rd-party/Box2D/box2d.vcxproj | 8 | ||||
-rw-r--r-- | build/3rd-party/SDL2/SDL2.vcxproj | 294 | ||||
-rw-r--r-- | build/3rd-party/SDL2/SDL2.vcxproj.filters | 286 | ||||
-rw-r--r-- | build/3rd-party/SDL2main/SDL2main.vcxproj | 8 |
4 files changed, 298 insertions, 298 deletions
diff --git a/build/3rd-party/Box2D/box2d.vcxproj b/build/3rd-party/Box2D/box2d.vcxproj index 854cd73..8e8653b 100644 --- a/build/3rd-party/Box2D/box2d.vcxproj +++ b/build/3rd-party/Box2D/box2d.vcxproj @@ -76,7 +76,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> @@ -85,7 +85,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> @@ -96,7 +96,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> @@ -111,7 +111,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> diff --git a/build/3rd-party/SDL2/SDL2.vcxproj b/build/3rd-party/SDL2/SDL2.vcxproj index 970966f..6c85ba5 100644 --- a/build/3rd-party/SDL2/SDL2.vcxproj +++ b/build/3rd-party/SDL2/SDL2.vcxproj @@ -81,7 +81,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>false</SDLCheck> <ConformanceMode>false</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BufferSecurityCheck>false</BufferSecurityCheck> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> @@ -102,7 +102,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> @@ -113,7 +113,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> @@ -128,7 +128,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>false</SDLCheck> <ConformanceMode>false</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BufferSecurityCheck>false</BufferSecurityCheck> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> @@ -145,163 +145,163 @@ </Link> </ItemDefinitionGroup> <ItemGroup> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\include\close_code.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\include\close_code.h" /> <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\audio\SDL_audiodev_c.h" /> <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\audio\SDL_audio_c.h" /> - 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<ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\k_cos.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\k_rem_pio2.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\k_sin.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\k_tan.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_atan.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_copysign.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_cos.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_fabs.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_floor.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_scalbn.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_sin.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\s_tan.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\loadso\windows\SDL_sysloadso.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\power\SDL_power.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\power\windows\SDL_syspower.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\direct3d11\SDL_shaders_d3d11.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\direct3d\SDL_render_d3d.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\direct3d11\SDL_render_d3d11.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\direct3d\SDL_shaders_d3d.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\opengl\SDL_render_gl.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\opengl\SDL_shaders_gl.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\opengles2\SDL_render_gles2.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\render\opengles2\SDL_shaders_gles2.c" /> + <ClCompile 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Include="..\..\..\Source\3rd-party\SDL2\src\thread\SDL_thread.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\thread\windows\SDL_sysmutex.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\thread\windows\SDL_syssem.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\thread\windows\SDL_systhread.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\thread\windows\SDL_systls.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\timer\SDL_timer.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\timer\windows\SDL_systimer.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\dummy\SDL_nullevents.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\dummy\SDL_nullframebuffer.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\dummy\SDL_nullvideo.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_0.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_1.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_A.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_auto.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_copy.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_N.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_blit_slow.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_bmp.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_clipboard.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_egl.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_fillrect.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_pixels.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_rect.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_RLEaccel.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_shape.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_stretch.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_surface.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_video.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_vulkan_utils.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\SDL_yuv.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsclipboard.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsevents.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsframebuffer.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowskeyboard.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsmessagebox.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsmodes.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsmouse.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsopengl.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsopengles.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsshape.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsvideo.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowsvulkan.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\windows\SDL_windowswindow.c" /> + <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\video\yuv2rgb\yuv_rgb.c" /> <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\libm\e_exp.c" /> <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\hidapi\windows\hid.c" /> <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\events\SDL_displayevents.c" /> @@ -150,12 +150,12 @@ <ClCompile Include="..\..\..\Source\3rd-party\SDL2\src\sensor\SDL_sensor.c" /> </ItemGroup> <ItemGroup> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\include\close_code.h" /> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\src\core\windows\SDL_directx.h" /> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\src\events\blank_cursor.h" /> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\src\events\default_cursor.h" /> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\src\libm\math_libm.h" /> - <ClInclude Include="..\..\..\Source\3rdparty\SDL2\src\libm\math_private.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\include\close_code.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\core\windows\SDL_directx.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\events\blank_cursor.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\events\default_cursor.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\libm\math_libm.h" /> + <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\libm\math_private.h" /> <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\audio\SDL_audio_c.h" /> <ClInclude Include="..\..\..\Source\3rd-party\SDL2\src\audio\SDL_audiodev_c.h" /> </ItemGroup> diff --git a/build/3rd-party/SDL2main/SDL2main.vcxproj b/build/3rd-party/SDL2main/SDL2main.vcxproj index e3ac28f..5da2151 100644 --- a/build/3rd-party/SDL2main/SDL2main.vcxproj +++ b/build/3rd-party/SDL2main/SDL2main.vcxproj @@ -81,7 +81,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> </ItemDefinitionGroup> @@ -91,7 +91,7 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> @@ -102,7 +102,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> @@ -117,7 +117,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rd-party\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <Link> |