From 3011504dd5d006b9004232f7439e68aeeb8edcf7 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 28 Jan 2019 13:20:28 +0800 Subject: +sdl freetype --- Source/3rdParty/SDL2/src/video/SDL_pixels_c.h | 40 +++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Source/3rdParty/SDL2/src/video/SDL_pixels_c.h (limited to 'Source/3rdParty/SDL2/src/video/SDL_pixels_c.h') diff --git a/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h b/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h new file mode 100644 index 0000000..900f0b0 --- /dev/null +++ b/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h @@ -0,0 +1,40 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +/* Useful functions and variables from SDL_pixel.c */ + +#include "SDL_blit.h" + +/* Pixel format functions */ +extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format); + +/* Blit mapping functions */ +extern SDL_BlitMap *SDL_AllocBlitMap(void); +extern void SDL_InvalidateMap(SDL_BlitMap * map); +extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst); +extern void SDL_FreeBlitMap(SDL_BlitMap * map); + +/* Miscellaneous functions */ +extern void SDL_DitherColors(SDL_Color * colors, int bpp); +extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a); + +/* vi: set ts=4 sw=4 expandtab: */ -- cgit v1.1-26-g67d0