From c19a282e10f51ddd50d198b903f8fbd5a2238b62 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 4 Mar 2019 08:59:21 +0800 Subject: *misc --- Source/Asura.Engine/Graphics/Image.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Asura.Engine/Graphics/Image.h') diff --git a/Source/Asura.Engine/Graphics/Image.h b/Source/Asura.Engine/Graphics/Image.h index da881aa..7897f74 100644 --- a/Source/Asura.Engine/Graphics/Image.h +++ b/Source/Asura.Engine/Graphics/Image.h @@ -1,6 +1,7 @@ #ifndef __ASURA_ENGINE_IMAGE_H__ #define __ASURA_ENGINE_IMAGE_H__ +#include "FileSystem/Reloadable.h" #include "StringMap.hpp" #include "Manager.hpp" #include "Texture.h" @@ -19,7 +20,7 @@ namespace AsuraEngine /// Image是图片从内存中载入后,读取进游戏后保存的结果。一个Image在内存、显存中只会保存一份,不会产生副本。需要特征 /// 化的区别image,如锚点位置,缩放和旋转角度,使用sprite。是一个只读类。主要是考虑到editor和engine使用不同的封装。 /// - class Image final : public Drawable, public Scripting::Portable + class Image final : public Drawable, public Scripting::Portable, public Filesystem::Reloadable { public: -- cgit v1.1-26-g67d0