From ce5343ec4e5766f6a7485649f7395d4e072bd706 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 28 Jan 2019 08:57:31 +0800 Subject: *misc --- Source/Asura.Engine/Graphics/Image.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'Source/Asura.Engine/Graphics/Image.h') diff --git a/Source/Asura.Engine/Graphics/Image.h b/Source/Asura.Engine/Graphics/Image.h index fc013e3..e0715dc 100644 --- a/Source/Asura.Engine/Graphics/Image.h +++ b/Source/Asura.Engine/Graphics/Image.h @@ -1,6 +1,8 @@ -#ifndef __AE_IMAGE_H__ -#define __AE_IMAGE_H__ +#ifndef __ASURA_ENGINE_IMAGE_H__ +#define __ASURA_ENGINE_IMAGE_H__ +#include "Containers/Map.h" +#include "Containers/StringMap.hpp" #include "Containers/String.h" #include "Math/Vector2.h" #include "Manager.hpp" @@ -19,7 +21,7 @@ namespace AsuraEngine /// Image是图片从内存中载入后,读取进游戏后保存的结果。一个Image在内存、显存中只会保存一份,不会产生副本。需要特征 /// 化的区别image,如锚点位置,缩放和旋转角度,使用sprite。基本是一个只读类。 /// - class Image final : public Texture, public Filesystem::Asset + class Image final : public Texture { public: -- cgit v1.1-26-g67d0