From c19a282e10f51ddd50d198b903f8fbd5a2238b62 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 4 Mar 2019 08:59:21 +0800 Subject: *misc --- Source/Asura.Engine/Graphics/Shader.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Asura.Engine/Graphics/Shader.h') diff --git a/Source/Asura.Engine/Graphics/Shader.h b/Source/Asura.Engine/Graphics/Shader.h index 831f5c3..7dbfb0d 100644 --- a/Source/Asura.Engine/Graphics/Shader.h +++ b/Source/Asura.Engine/Graphics/Shader.h @@ -4,6 +4,7 @@ #include #include +#include "FileSystem/Reloadable.h" #include "Scripting/Luax.hpp" #include "Math/Vector2.hpp" #include "Math/Vector3.hpp" @@ -25,7 +26,7 @@ namespace AsuraEngine /// 一个shader是一个在材质间共享的程序。Shader本身不保存uniforms和顶点数据,只提供设置uniforms和use着色器的方法。编辑 /// 器针对每个shader,会通过shader代码找到声明的uniforms变量,并暴露给framework的material设置。 /// - class Shader final : virtual public Object + class Shader final : virtual public Object, public Filesystem::Reloadable { public: -- cgit v1.1-26-g67d0