From ce5343ec4e5766f6a7485649f7395d4e072bd706 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 28 Jan 2019 08:57:31 +0800 Subject: *misc --- Source/Asura.Engine/Graphics/Shader.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'Source/Asura.Engine/Graphics/Shader.h') diff --git a/Source/Asura.Engine/Graphics/Shader.h b/Source/Asura.Engine/Graphics/Shader.h index c3c67ad..aa5bd53 100644 --- a/Source/Asura.Engine/Graphics/Shader.h +++ b/Source/Asura.Engine/Graphics/Shader.h @@ -1,9 +1,8 @@ -#ifndef __AE_SHADER_H__ -#define __AE_SHADER_H__ +#ifndef __ASURA_ENGINE_SHADER_H__ +#define __ASURA_ENGINE_SHADER_H__ #include "luax/luax.h" -#include "FileSystem/Asset.h" #include "Containers/Map.h" #include "Containers/StringMap.hpp" #include "Object.h" @@ -20,7 +19,7 @@ namespace AsuraEngine /// /// 一个shader是一个在材质间共享的程序。Shader本身不保存uniforms和顶点数据,只保存uniforms location。 /// - class Shader final : public Filesystem::Asset + class Shader { public: -- cgit v1.1-26-g67d0