From 1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 19 Mar 2019 23:06:27 +0800 Subject: *rename --- Source/Asura.Engine/filesystem/data_buffer.cpp | 14 ------- Source/Asura.Engine/filesystem/data_buffer.h | 39 ------------------- Source/Asura.Engine/filesystem/decoded_data.cpp | 20 ---------- Source/Asura.Engine/filesystem/decoded_data.h | 41 -------------------- Source/Asura.Engine/filesystem/reloadable.h | 27 ------------- .../Asura.Engine/filesystem/resource_manager.cpp | 0 Source/Asura.Engine/filesystem/resource_manager.h | 44 ---------------------- 7 files changed, 185 deletions(-) delete mode 100644 Source/Asura.Engine/filesystem/data_buffer.cpp delete mode 100644 Source/Asura.Engine/filesystem/data_buffer.h delete mode 100644 Source/Asura.Engine/filesystem/decoded_data.cpp delete mode 100644 Source/Asura.Engine/filesystem/decoded_data.h delete mode 100644 Source/Asura.Engine/filesystem/reloadable.h delete mode 100644 Source/Asura.Engine/filesystem/resource_manager.cpp delete mode 100644 Source/Asura.Engine/filesystem/resource_manager.h (limited to 'Source/Asura.Engine/filesystem') diff --git a/Source/Asura.Engine/filesystem/data_buffer.cpp b/Source/Asura.Engine/filesystem/data_buffer.cpp deleted file mode 100644 index 3c80aa1..0000000 --- a/Source/Asura.Engine/filesystem/data_buffer.cpp +++ /dev/null @@ -1,14 +0,0 @@ -#include "data_buffer.h" - -namespace AsuraEngine -{ - namespace Filesystem - { - - DataBuffer::~DataBuffer() - { - delete[] data; - } - - } -} \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/data_buffer.h b/Source/Asura.Engine/filesystem/data_buffer.h deleted file mode 100644 index 84d445c..0000000 --- a/Source/Asura.Engine/filesystem/data_buffer.h +++ /dev/null @@ -1,39 +0,0 @@ -#ifndef __ASURA_ENGINE_DATABUFFER_H__ -#define __ASURA_ENGINE_DATABUFFER_H__ - -#include - -#include "Scripting/Luax.hpp" -#include "Scripting/Portable.h" - -namespace AsuraEngine -{ - namespace Filesystem - { - - /// - /// 对内存数据的封装,所有的数据使用Data buffer包装,不直接使用const void*。通过resource manager读取。 - /// - class DataBuffer ASURA_FINAL: public Scripting::Portable - { - public: - - DataBuffer(const void* data, std::size_t size); - - ~DataBuffer(); - - byte* data; - size_t size; - - //---------------------------------------------------------------------------------------------------------- - - LUAX_DECL_FACTORY(DataBuffer); - - //---------------------------------------------------------------------------------------------------------- - - }; - - } -} - -#endif \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/decoded_data.cpp b/Source/Asura.Engine/filesystem/decoded_data.cpp deleted file mode 100644 index 125c652..0000000 --- a/Source/Asura.Engine/filesystem/decoded_data.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "DecodedData.h" -#include "Exceptions/Exception.h" - -namespace AsuraEngine -{ - namespace Filesystem - { - - DecodedData::DecodedData(const DataBuffer* databuffer) - { - Decode(databuffer); - } - - DecodedData::~DecodedData() - { - - } - - } -} diff --git a/Source/Asura.Engine/filesystem/decoded_data.h b/Source/Asura.Engine/filesystem/decoded_data.h deleted file mode 100644 index 0b661b6..0000000 --- a/Source/Asura.Engine/filesystem/decoded_data.h +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef __ASURA_ENGINE_DATA_H__ -#define __ASURA_ENGINE_DATA_H__ - -#include - -#include "DataBuffer.h" -#include "Scripting/Portable.h" - -namespace AsuraEngine -{ - namespace Filesystem - { - - /// - /// 可以在另一个线程构建的data继承此类。如图片数据、音频数据等,可以在另一个线程中解析原文件,生成内部数据格式,如像素 - /// 等。 - /// - ASURA_ABSTRACT class DecodedData - { - public: - - /// - /// 从内存中构建data,可以放在另一个线程里面,从资源管理系统里面加载。 - /// - DecodedData(const DataBuffer& databuffer); - - virtual ~DecodedData(); - - protected: - - /// - /// 解码内存中的数据。 - /// - virtual void Decode(const DataBuffer& buffer) = 0; - - }; - - } -} - -#endif \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/reloadable.h b/Source/Asura.Engine/filesystem/reloadable.h deleted file mode 100644 index eb35d3e..0000000 --- a/Source/Asura.Engine/filesystem/reloadable.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef __ASURA_ENGINE_RELOADABLE_H__ -#define __ASURA_ENGINE_RELOADABLE_H__ - -#include "Scripting/Portable.h" - -namespace AsuraEngine -{ - namespace Filesystem - { - - /// - /// 可以重新构建的数据结构。比如图片、音频这种,从外部数据可以直接构建,可以在编辑器内重新构建,适用于不改变handle的资源。 - /// - ASURA_ABSTRACT class Reloadable - { - public: - Reloadable(); - virtual ~Reloadable(); - - // 继承Reloadable的需要提供一个load方法 - - }; - - } -} - -#endif \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/resource_manager.cpp b/Source/Asura.Engine/filesystem/resource_manager.cpp deleted file mode 100644 index e69de29..0000000 diff --git a/Source/Asura.Engine/filesystem/resource_manager.h b/Source/Asura.Engine/filesystem/resource_manager.h deleted file mode 100644 index e22ce91..0000000 --- a/Source/Asura.Engine/filesystem/resource_manager.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef __ASURA_ENGINE_RESOURCE_MANAGER_H__ -#define __ASURA_ENGINE_RESOURCE_MANAGER_H__ - -#include - -#include "DataBuffer.h" -#include "Scripting/Portable.h" - -namespace AsuraEngine -{ - namespace Filesystem - { - - /// - /// 资源管理,负责加载、存储资源,指定根目录等。 - /// - class ResourceManager ASURA_FINAL - { - public: - - ResourceManager(); - ~ResourceManager(); - - /// - /// 装载根目录 - /// - void Mount(const std::string& root); - - /// - /// 读取文件并返回一个data buffer,注意如果要确保正确回收内存,在调用处使用unique_ptr - /// - DataBuffer* LoadFile(const std::string& path); - - /// - /// 保存data buffer里的数据 - /// - void SaveFile(const std::string& path, const DataBuffer* buffer); - - }; - - } -} - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0