From 8644e03586ac9c39741f62cbcbce87b18805538c Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 14 Mar 2019 23:12:54 +0800 Subject: =?UTF-8?q?*=E5=A4=A7=E5=B0=8F=E5=86=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Source/Asura.Engine/filesystem/data_buffer.cpp | 14 +++++++ Source/Asura.Engine/filesystem/data_buffer.h | 39 +++++++++++++++++++ Source/Asura.Engine/filesystem/decoded_data.cpp | 20 ++++++++++ Source/Asura.Engine/filesystem/decoded_data.h | 41 ++++++++++++++++++++ Source/Asura.Engine/filesystem/reloadable.h | 27 +++++++++++++ .../Asura.Engine/filesystem/resource_manager.cpp | 0 Source/Asura.Engine/filesystem/resource_manager.h | 44 ++++++++++++++++++++++ 7 files changed, 185 insertions(+) create mode 100644 Source/Asura.Engine/filesystem/data_buffer.cpp create mode 100644 Source/Asura.Engine/filesystem/data_buffer.h create mode 100644 Source/Asura.Engine/filesystem/decoded_data.cpp create mode 100644 Source/Asura.Engine/filesystem/decoded_data.h create mode 100644 Source/Asura.Engine/filesystem/reloadable.h create mode 100644 Source/Asura.Engine/filesystem/resource_manager.cpp create mode 100644 Source/Asura.Engine/filesystem/resource_manager.h (limited to 'Source/Asura.Engine/filesystem') diff --git a/Source/Asura.Engine/filesystem/data_buffer.cpp b/Source/Asura.Engine/filesystem/data_buffer.cpp new file mode 100644 index 0000000..3c80aa1 --- /dev/null +++ b/Source/Asura.Engine/filesystem/data_buffer.cpp @@ -0,0 +1,14 @@ +#include "data_buffer.h" + +namespace AsuraEngine +{ + namespace Filesystem + { + + DataBuffer::~DataBuffer() + { + delete[] data; + } + + } +} \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/data_buffer.h b/Source/Asura.Engine/filesystem/data_buffer.h new file mode 100644 index 0000000..84d445c --- /dev/null +++ b/Source/Asura.Engine/filesystem/data_buffer.h @@ -0,0 +1,39 @@ +#ifndef __ASURA_ENGINE_DATABUFFER_H__ +#define __ASURA_ENGINE_DATABUFFER_H__ + +#include + +#include "Scripting/Luax.hpp" +#include "Scripting/Portable.h" + +namespace AsuraEngine +{ + namespace Filesystem + { + + /// + /// 对内存数据的封装,所有的数据使用Data buffer包装,不直接使用const void*。通过resource manager读取。 + /// + class DataBuffer ASURA_FINAL: public Scripting::Portable + { + public: + + DataBuffer(const void* data, std::size_t size); + + ~DataBuffer(); + + byte* data; + size_t size; + + //---------------------------------------------------------------------------------------------------------- + + LUAX_DECL_FACTORY(DataBuffer); + + //---------------------------------------------------------------------------------------------------------- + + }; + + } +} + +#endif \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/decoded_data.cpp b/Source/Asura.Engine/filesystem/decoded_data.cpp new file mode 100644 index 0000000..125c652 --- /dev/null +++ b/Source/Asura.Engine/filesystem/decoded_data.cpp @@ -0,0 +1,20 @@ +#include "DecodedData.h" +#include "Exceptions/Exception.h" + +namespace AsuraEngine +{ + namespace Filesystem + { + + DecodedData::DecodedData(const DataBuffer* databuffer) + { + Decode(databuffer); + } + + DecodedData::~DecodedData() + { + + } + + } +} diff --git a/Source/Asura.Engine/filesystem/decoded_data.h b/Source/Asura.Engine/filesystem/decoded_data.h new file mode 100644 index 0000000..0b661b6 --- /dev/null +++ b/Source/Asura.Engine/filesystem/decoded_data.h @@ -0,0 +1,41 @@ +#ifndef __ASURA_ENGINE_DATA_H__ +#define __ASURA_ENGINE_DATA_H__ + +#include + +#include "DataBuffer.h" +#include "Scripting/Portable.h" + +namespace AsuraEngine +{ + namespace Filesystem + { + + /// + /// 可以在另一个线程构建的data继承此类。如图片数据、音频数据等,可以在另一个线程中解析原文件,生成内部数据格式,如像素 + /// 等。 + /// + ASURA_ABSTRACT class DecodedData + { + public: + + /// + /// 从内存中构建data,可以放在另一个线程里面,从资源管理系统里面加载。 + /// + DecodedData(const DataBuffer& databuffer); + + virtual ~DecodedData(); + + protected: + + /// + /// 解码内存中的数据。 + /// + virtual void Decode(const DataBuffer& buffer) = 0; + + }; + + } +} + +#endif \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/reloadable.h b/Source/Asura.Engine/filesystem/reloadable.h new file mode 100644 index 0000000..eb35d3e --- /dev/null +++ b/Source/Asura.Engine/filesystem/reloadable.h @@ -0,0 +1,27 @@ +#ifndef __ASURA_ENGINE_RELOADABLE_H__ +#define __ASURA_ENGINE_RELOADABLE_H__ + +#include "Scripting/Portable.h" + +namespace AsuraEngine +{ + namespace Filesystem + { + + /// + /// 可以重新构建的数据结构。比如图片、音频这种,从外部数据可以直接构建,可以在编辑器内重新构建,适用于不改变handle的资源。 + /// + ASURA_ABSTRACT class Reloadable + { + public: + Reloadable(); + virtual ~Reloadable(); + + // 继承Reloadable的需要提供一个load方法 + + }; + + } +} + +#endif \ No newline at end of file diff --git a/Source/Asura.Engine/filesystem/resource_manager.cpp b/Source/Asura.Engine/filesystem/resource_manager.cpp new file mode 100644 index 0000000..e69de29 diff --git a/Source/Asura.Engine/filesystem/resource_manager.h b/Source/Asura.Engine/filesystem/resource_manager.h new file mode 100644 index 0000000..e22ce91 --- /dev/null +++ b/Source/Asura.Engine/filesystem/resource_manager.h @@ -0,0 +1,44 @@ +#ifndef __ASURA_ENGINE_RESOURCE_MANAGER_H__ +#define __ASURA_ENGINE_RESOURCE_MANAGER_H__ + +#include + +#include "DataBuffer.h" +#include "Scripting/Portable.h" + +namespace AsuraEngine +{ + namespace Filesystem + { + + /// + /// 资源管理,负责加载、存储资源,指定根目录等。 + /// + class ResourceManager ASURA_FINAL + { + public: + + ResourceManager(); + ~ResourceManager(); + + /// + /// 装载根目录 + /// + void Mount(const std::string& root); + + /// + /// 读取文件并返回一个data buffer,注意如果要确保正确回收内存,在调用处使用unique_ptr + /// + DataBuffer* LoadFile(const std::string& path); + + /// + /// 保存data buffer里的数据 + /// + void SaveFile(const std::string& path, const DataBuffer* buffer); + + }; + + } +} + +#endif \ No newline at end of file -- cgit v1.1-26-g67d0