From fb830270c5269a22819a0c0f1ee280f9aa3f1b39 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 17 Mar 2019 09:12:29 +0800 Subject: *luax --- .../graphics/binding/shader.binding.cpp | 44 +++++++++++----------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'Source/Asura.Engine/graphics/binding/shader.binding.cpp') diff --git a/Source/Asura.Engine/graphics/binding/shader.binding.cpp b/Source/Asura.Engine/graphics/binding/shader.binding.cpp index 3f24bb7..1190997 100644 --- a/Source/Asura.Engine/graphics/binding/shader.binding.cpp +++ b/Source/Asura.Engine/graphics/binding/shader.binding.cpp @@ -1,4 +1,4 @@ -#include "../Shader.h" +#include "../shader.h" using namespace Luax; @@ -7,6 +7,27 @@ namespace AsuraEngine namespace Graphics { + void Shader::RegisterLuaxInterface(LuaxState& state) + { + + } + + void Shader::RegisterLuaxClass(LuaxState& state) + { + + LuaxEnum EBuiltIn[] = { + {0, 0} + }; + + state.RegisterEnum("EBuiltIn", EBuiltIn); + + } + + void Shader::RegisterLuaxPostprocess(LuaxState& state) + { + + } + /// /// 将此shader设置为活动。 /// @@ -94,26 +115,5 @@ namespace AsuraEngine } - void Shader::RegisterLuaxInterface(LuaxState& state) - { - - } - - void Shader::RegisterLuaxClass(LuaxState& state) - { - - LuaxEnum EBuiltIn[] = { - {0, 0} - }; - - state.RegisterEnum("EBuiltIn", EBuiltIn); - - } - - void Shader::RegisterLuaxPostprocess(LuaxState& state) - { - - } - } } \ No newline at end of file -- cgit v1.1-26-g67d0