From 1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 19 Mar 2019 23:06:27 +0800 Subject: *rename --- Source/Asura.Framework/scripts/filesystem/asset.lua | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 Source/Asura.Framework/scripts/filesystem/asset.lua (limited to 'Source/Asura.Framework/scripts/filesystem/asset.lua') diff --git a/Source/Asura.Framework/scripts/filesystem/asset.lua b/Source/Asura.Framework/scripts/filesystem/asset.lua deleted file mode 100644 index 7cf3905..0000000 --- a/Source/Asura.Framework/scripts/filesystem/asset.lua +++ /dev/null @@ -1,20 +0,0 @@ --- --- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会 --- 生成对应的对象,而是直接运行脚本将结果保存。 --- -AsuraEngine.Asset = AsuraEngine.Class("Asset") - -local Asset = AsuraEngine.Asset - -function Asset.Ctor(self) - self.guid = nil -end - ---获得资源编号 -function Asset.GetGUID(self) - -end - -function Asset.GetAssetByGUID(guid) - -end \ No newline at end of file -- cgit v1.1-26-g67d0