From c581dfbf1e849f393861d15e82aa6446c0c1c310 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 31 Jan 2019 09:06:15 +0800 Subject: *misc --- Source/Asura.Framework/scripts/filesystem/asset.lua | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 Source/Asura.Framework/scripts/filesystem/asset.lua (limited to 'Source/Asura.Framework/scripts/filesystem/asset.lua') diff --git a/Source/Asura.Framework/scripts/filesystem/asset.lua b/Source/Asura.Framework/scripts/filesystem/asset.lua new file mode 100644 index 0000000..afe4ea6 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/asset.lua @@ -0,0 +1,20 @@ +-- +-- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会 +-- 生成对应的对象,而是直接运行脚本将结果保存。 +-- +AsuraEngine.Asset = AsuraEngine.Class("Asset") + +local Asset = AsuraEngine.Asset + +function Asset.Ctor(self) + self.guid = nil +end + +--获得资源编号 +function Asset.GetGUID(self) + +end + +function Asset.GetAssetByGUID(guid) + +end \ No newline at end of file -- cgit v1.1-26-g67d0