From 0c391fdbce5a079cf03e483eb6174dd47806163d Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 7 Aug 2019 21:08:47 +0800 Subject: *misc --- Source/modules/asura-base/Math/Vector3.inc | 145 +++++++++++++++++++++++++++++ 1 file changed, 145 insertions(+) create mode 100644 Source/modules/asura-base/Math/Vector3.inc (limited to 'Source/modules/asura-base/Math/Vector3.inc') diff --git a/Source/modules/asura-base/Math/Vector3.inc b/Source/modules/asura-base/Math/Vector3.inc new file mode 100644 index 0000000..3a2aa93 --- /dev/null +++ b/Source/modules/asura-base/Math/Vector3.inc @@ -0,0 +1,145 @@ + + +//////////////////////////////////////////////////////////// +template +inline Vector3::Vector3() : + x(0), + y(0), + z(0) +{ + +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3::Vector3(T X, T Y, T Z) : + x(X), + y(Y), + z(Z) +{ + +} + + +//////////////////////////////////////////////////////////// +template +template +inline Vector3::Vector3(const Vector3& vector) : + x(static_cast(vector.x)), + y(static_cast(vector.y)), + z(static_cast(vector.z)) +{ +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3 operator -(const Vector3& left) +{ + return Vector3(-left.x, -left.y, -left.z); +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3& operator +=(Vector3& left, const Vector3& right) +{ + left.x += right.x; + left.y += right.y; + left.z += right.z; + + return left; +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3& operator -=(Vector3& left, const Vector3& right) +{ + left.x -= right.x; + left.y -= right.y; + left.z -= right.z; + + return left; +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3 operator +(const Vector3& left, const Vector3& right) +{ + return Vector3(left.x + right.x, left.y + right.y, left.z + right.z); +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3 operator -(const Vector3& left, const Vector3& right) +{ + return Vector3(left.x - right.x, left.y - right.y, left.z - right.z); +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3 operator *(const Vector3& left, T right) +{ + return Vector3(left.x * right, left.y * right, left.z * right); +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3 operator *(T left, const Vector3& right) +{ + return Vector3(right.x * left, right.y * left, right.z * left); +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3& operator *=(Vector3& left, T right) +{ + left.x *= right; + left.y *= right; + left.z *= right; + + return left; +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3 operator /(const Vector3& left, T right) +{ + return Vector3(left.x / right, left.y / right, left.z / right); +} + + +//////////////////////////////////////////////////////////// +template +inline Vector3& operator /=(Vector3& left, T right) +{ + left.x /= right; + left.y /= right; + left.z /= right; + + return left; +} + + +//////////////////////////////////////////////////////////// +template +inline bool operator ==(const Vector3& left, const Vector3& right) +{ + return (left.x == right.x) && (left.y == right.y) && (left.z == right.z); +} + + +//////////////////////////////////////////////////////////// +template +inline bool operator !=(const Vector3& left, const Vector3& right) +{ + return (left.x != right.x) || (left.y != right.y) || (left.z != right.z); +} -- cgit v1.1-26-g67d0