From 0c391fdbce5a079cf03e483eb6174dd47806163d Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 7 Aug 2019 21:08:47 +0800 Subject: *misc --- Source/modules/asura-core/Graphics/Mesh2D.h | 52 +++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 Source/modules/asura-core/Graphics/Mesh2D.h (limited to 'Source/modules/asura-core/Graphics/Mesh2D.h') diff --git a/Source/modules/asura-core/Graphics/Mesh2D.h b/Source/modules/asura-core/Graphics/Mesh2D.h new file mode 100644 index 0000000..7a0f62e --- /dev/null +++ b/Source/modules/asura-core/Graphics/Mesh2D.h @@ -0,0 +1,52 @@ +#ifndef _ASURA_ENGINE_MESH2D_H__ +#define _ASURA_ENGINE_MESH2D_H__ + +// cpp +#include + +// asura modules +#include +#include + +// module +#include "../Mesh/Mesh2dData.h" + +// folder +#include "Color.h" +#include "VertexBuffer.h" +#include "IndexBuffer.h" + +namespace_begin(AsuraEngine) +namespace_begin(Graphics) + +/// +/// 2D mesh,用于做一些顶点动画。 +/// https://en.wikipedia.org/wiki/Polygon_mesh +/// +class Mesh2D ASURA_FINAL + : public Scripting::Portable +{ +public: + + Mesh2D(); + ~Mesh2D(); + + bool Load(AEMesh::Mesh2DData* data); + +private: + + VertexBuffer* m_VBO; ///< vertex buffer + IndexBuffer* m_IBO; ///< index buffer + +luaxport: + + LUAX_DECL_FACTORY(Mesh2D); + + LUAX_DECL_METHOD(_SetVertex); + +}; + +namespace_end +namespace_end + +#endif \ No newline at end of file -- cgit v1.1-26-g67d0