From 0c391fdbce5a079cf03e483eb6174dd47806163d Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 7 Aug 2019 21:08:47 +0800 Subject: *misc --- Source/modules/asura-core/Mesh/Am2Handler.cpp | 34 +++++++++++ Source/modules/asura-core/Mesh/Am2Handler.h | 30 +++++++++ Source/modules/asura-core/Mesh/Mesh2DData.cpp | 0 Source/modules/asura-core/Mesh/Mesh2DData.h | 78 ++++++++++++++++++++++++ Source/modules/asura-core/Mesh/Mesh2DHandler.cpp | 0 Source/modules/asura-core/Mesh/Mesh2DHandler.h | 32 ++++++++++ Source/modules/asura-core/Mesh/ObjHandler.cpp | 0 Source/modules/asura-core/Mesh/ObjHandler.h | 0 8 files changed, 174 insertions(+) create mode 100644 Source/modules/asura-core/Mesh/Am2Handler.cpp create mode 100644 Source/modules/asura-core/Mesh/Am2Handler.h create mode 100644 Source/modules/asura-core/Mesh/Mesh2DData.cpp create mode 100644 Source/modules/asura-core/Mesh/Mesh2DData.h create mode 100644 Source/modules/asura-core/Mesh/Mesh2DHandler.cpp create mode 100644 Source/modules/asura-core/Mesh/Mesh2DHandler.h create mode 100644 Source/modules/asura-core/Mesh/ObjHandler.cpp create mode 100644 Source/modules/asura-core/Mesh/ObjHandler.h (limited to 'Source/modules/asura-core/Mesh') diff --git a/Source/modules/asura-core/Mesh/Am2Handler.cpp b/Source/modules/asura-core/Mesh/Am2Handler.cpp new file mode 100644 index 0000000..115797f --- /dev/null +++ b/Source/modules/asura-core/Mesh/Am2Handler.cpp @@ -0,0 +1,34 @@ +#include "Am2Handler.h" + +namespace_begin(AsuraEngine) +namespace_begin(Mesh) +/* +Asura定义的mesh2D格式称为.am2,具体格式如下。 +开头11个字节表明这是一个AsuraMesh2D文件 +ASURAMESH2D +v position +t tangent +n normal +[c color] +[u texcoord0] +[u texcoord1] +[u texcoord2] +[u texcoord3] + +f surface + +举例: +ASURAMESH2D +p 0 +v 0, 0 +t -0.2, 0.45 +n -0.3, 0.6 +p 1 + +f 0, 1, 2 +*/ + + + +namespace_end +namespace_end diff --git a/Source/modules/asura-core/Mesh/Am2Handler.h b/Source/modules/asura-core/Mesh/Am2Handler.h new file mode 100644 index 0000000..ff5dbfa --- /dev/null +++ b/Source/modules/asura-core/Mesh/Am2Handler.h @@ -0,0 +1,30 @@ +#ifndef _ASURA_MESH2D_AM2_HANDLER_H__ +#define _ASURA_MESH2D_AM2_HANDLER_H__ + +#include "Mesh2dHandler.h" + +namespace_begin(AsuraEngine) +namespace_begin(Mesh) + +/// +/// Asura Mesh Format handler。解析和构建Asura定义的.am2格式的mesh文件。 +/// +class AM2Handler ASURA_FINAL : public Mesh2DHandler +{ +public: + + AM2Handler(); + ~AM2Handler(); + + bool CanDecode(AEFileSystem::DataBuffer& input) override; + + void Decode(AEFileSystem::DataBuffer& input, Mesh2DData& target) override; + + void Encode(Mesh2DData& input, AEFileSystem::DataBuffer& target) override; + +}; + +namespace_end +namespace_end + +#endif \ No newline at end of file diff --git a/Source/modules/asura-core/Mesh/Mesh2DData.cpp b/Source/modules/asura-core/Mesh/Mesh2DData.cpp new file mode 100644 index 0000000..e69de29 diff --git a/Source/modules/asura-core/Mesh/Mesh2DData.h b/Source/modules/asura-core/Mesh/Mesh2DData.h new file mode 100644 index 0000000..3e30a06 --- /dev/null +++ b/Source/modules/asura-core/Mesh/Mesh2DData.h @@ -0,0 +1,78 @@ +#ifndef _ASURA_MESH2D_DATA_H__ +#define _ASURA_MESH2D_DATA_H__ + +// cpp +#include + +// asura modules +#include +#include +#include + +// module +#include "../Graphics/Color.h" +#include "../Graphics/GPUBuffer.h" + +namespace_begin(AsuraEngine) +namespace_begin(Mesh) + +/// +/// Mesh2D的顶点数据,和index数据配合使用。Asura 2D mesh支持4套UV运用在一个顶点上。 +/// +struct Vertex +{ + AEMath::Vector2f position; ///< 坐标 + AEGraphics::Color color; ///< 颜色 + AEMath::Vector2f texCoord[4]; ///< UVs +}; + +/// +/// mesh的顶点数据和索引数据 +/// +class Mesh2DData + : AEFileSystem::DecodedData + , AEScripting::Portable +{ +public: + + enum Mesh2DComponent + { + MESH2D_COMPONENT_POSITION, + MESH2D_COMPONENT_COLOR, + MESH2D_COMPONENT_TEXCOORD0, + MESH2D_COMPONENT_TEXCOORD1, + MESH2D_COMPONENT_TEXCOORD2, + MESH2D_COMPONENT_TEXCOORD3, + }; + + void Decode(AEFileSystem::DataBuffer& buffer) override; + +private: + + LUAX_DECL_FACTORY(Mesh2DData); + + LUAX_DECL_ENUM(Mesh2DComponent, 1); + + LUAX_DECL_METHOD(_GetVertices); + LUAX_DECL_METHOD(_GetVertex); + + /// + /// mesh的所有顶点。 + /// + std::vector m_Vertices; + + /// + /// 索引,用来构建ebo。 + /// + std::vector m_Indices; + + int m_Components; + +}; + +namespace_end +namespace_end + +namespace AEMesh = AsuraEngine::Mesh; + +#endif \ No newline at end of file diff --git a/Source/modules/asura-core/Mesh/Mesh2DHandler.cpp b/Source/modules/asura-core/Mesh/Mesh2DHandler.cpp new file mode 100644 index 0000000..e69de29 diff --git a/Source/modules/asura-core/Mesh/Mesh2DHandler.h b/Source/modules/asura-core/Mesh/Mesh2DHandler.h new file mode 100644 index 0000000..9ddb724 --- /dev/null +++ b/Source/modules/asura-core/Mesh/Mesh2DHandler.h @@ -0,0 +1,32 @@ +#ifndef _ASURA_MESH2D_HANDLER_H__ +#define _ASURA_MESH2D_HANDLER_H__ + +#include +#include + +#include "Mesh2dData.h" + +namespace_begin(AsuraEngine) +namespace_begin(Mesh) + +/// +/// 解析和保存mesh数据 +/// +ASURA_ABSTRACT class Mesh2DHandler +{ +public: + Mesh2DHandler() {}; + virtual ~Mesh2DHandler() {}; + + virtual bool CanDecode(AEFileSystem::DataBuffer& input) = 0; + + virtual void Decode(AEFileSystem::DataBuffer& input, Mesh2DData& target) = 0; + + virtual void Encode(Mesh2DData& input, AEFileSystem::DataBuffer& target) = 0; + +}; + +namespace_end +namespace_end + +#endif \ No newline at end of file diff --git a/Source/modules/asura-core/Mesh/ObjHandler.cpp b/Source/modules/asura-core/Mesh/ObjHandler.cpp new file mode 100644 index 0000000..e69de29 diff --git a/Source/modules/asura-core/Mesh/ObjHandler.h b/Source/modules/asura-core/Mesh/ObjHandler.h new file mode 100644 index 0000000..e69de29 -- cgit v1.1-26-g67d0