From 0c391fdbce5a079cf03e483eb6174dd47806163d Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 7 Aug 2019 21:08:47 +0800 Subject: *misc --- .../asura-framework/scripts/graphics/material.lua | 48 ++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 Source/modules/asura-framework/scripts/graphics/material.lua (limited to 'Source/modules/asura-framework/scripts/graphics/material.lua') diff --git a/Source/modules/asura-framework/scripts/graphics/material.lua b/Source/modules/asura-framework/scripts/graphics/material.lua new file mode 100644 index 0000000..032c913 --- /dev/null +++ b/Source/modules/asura-framework/scripts/graphics/material.lua @@ -0,0 +1,48 @@ +--material是shader的代理啊,保存对shader uniforms的设置 +AsuraEngine.Material = AsuraEngine.Asset.Extend("Material") + +local Material = AsuraEngine.Material + +function Material.Ctor(self) + self.uniforms = {} --uniform变量和值 + self.shader = nil + self.isShared = false +end + +function Material.Clone(self) + +end + +function Material:ToAsset() + +end + +function Material:GetUniform(name) + +end + +function Material:SetFloat(uniform, value) + +end + +function Material:SetTexture(uniform, tex) + +end + +function Material:SetInteger(unifrom, value) + +end + +function Material:SetVec2(uniform, value) + +end + +function Material:SetMat44(uniform, value) + +end + +function Material:GetUniformID() + +end + +return Material \ No newline at end of file -- cgit v1.1-26-g67d0