From bad78945ceba425f6a80e3b8dca2414d592970eb Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 2 Aug 2019 20:51:00 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E6=96=87=E4=BB=B6=E5=90=8D=E6=A0=BC?= =?UTF-8?q?=E5=BC=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/modules/asura-core/graphics/matrix_stack.h | 58 ----------------------- 1 file changed, 58 deletions(-) delete mode 100644 source/modules/asura-core/graphics/matrix_stack.h (limited to 'source/modules/asura-core/graphics/matrix_stack.h') diff --git a/source/modules/asura-core/graphics/matrix_stack.h b/source/modules/asura-core/graphics/matrix_stack.h deleted file mode 100644 index ad32bb4..0000000 --- a/source/modules/asura-core/graphics/matrix_stack.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef __ASURA_MATRIX_STACK_H__ -#define __ASURA_MATRIX_STACK_H__ - -#include -#include -#include - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - -/// -/// 栈的矩阵深度。 -/// -#define ASURA_MAX_MATRIX_STACK_DEPTH 32 // 2KB - -/// -/// 保存栈状态,用来恢复之前的状态。栈中的一个矩阵stack[i]的值是stack[0]*..*stack[i-1] -/// 的值,并附加一系列transform。 -/// -/// TODO: template MatrixStack -/// -class MatrixStack -{ -public: - - MatrixStack(); - ~MatrixStack(); - - void LoadIdentity(); - bool Push(); - bool Pop(); - - AEMath::Matrix44& GetTop(); - void GetTop(ASURA_OUT AEMath::Matrix44& mat44); - - void LoadMatrix(const AEMath::Matrix44& mat44); - void MultMatrix(const AEMath::Matrix44& mat44); - - void Rotate(float angle); - void Translate(float x, float y); - void Scale(float x, float y); - - void Ortho(float l, float r, float b, float t, float n, float f); - - uint GetTopIndex(); - uint GetCapacity(); - -private: - - AEMath::Matrix44 m_Stack[ASURA_MAX_MATRIX_STACK_DEPTH]; - uint8 top; - -}; - -namespace_end -namespace_end - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0