From 084623519e95f0ab0cf4bc328b5fa736d679c5bd Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 31 Jul 2019 21:35:12 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E5=90=8D=E7=A7=B0=E7=A9=BA=E9=97=B4?= =?UTF-8?q?=E9=A3=8E=E6=A0=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/modules/asura-core/graphics/render_target.h | 80 +++++++++++----------- 1 file changed, 39 insertions(+), 41 deletions(-) (limited to 'source/modules/asura-core/graphics/render_target.h') diff --git a/source/modules/asura-core/graphics/render_target.h b/source/modules/asura-core/graphics/render_target.h index 1992f6c..a52e7b0 100644 --- a/source/modules/asura-core/graphics/render_target.h +++ b/source/modules/asura-core/graphics/render_target.h @@ -8,47 +8,45 @@ #include "texture.h" #include "color.h" -namespace AsuraEngine +namespace_begin(AsuraEngine) +namespace_begin(Graphics) + +/// +/// 可被作为渲染目标的类,派生类有 +/// Canvas(RenderTexture) +/// Window(RenderWindow) +/// +class RenderTarget : public AEScripting::Object { - namespace Graphics - { - - /// - /// 可被作为渲染目标的类,派生类有 - /// Canvas(RenderTexture) - /// Window(RenderWindow) - /// - class RenderTarget : public AEScripting::Object - { - public: - - RenderTarget() {}; - - virtual ~RenderTarget() {}; - - /// - /// 用颜色col清空整个RT - /// - virtual void Clear(const Color& col = Color::Black) = 0; - - /// - /// 用颜色col清空部分RT - /// - virtual void Clear(const Math::Recti& quad, const Color& col = Color::Black) = 0; - - /// - /// 绘制texture到本RT上 - /// - virtual void Draw(const Drawable* texture, const RenderState& state) = 0; - - /// - /// 绘制一部分texture到本RT上 - /// - virtual void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state) = 0; - - }; - - } -} +public: + + RenderTarget() {}; + + virtual ~RenderTarget() {}; + + /// + /// 用颜色col清空整个RT + /// + virtual void Clear(const Color& col = Color::Black) = 0; + + /// + /// 用颜色col清空部分RT + /// + virtual void Clear(const Math::Recti& quad, const Color& col = Color::Black) = 0; + + /// + /// 绘制texture到本RT上 + /// + virtual void Draw(const Drawable* texture, const RenderState& state) = 0; + + /// + /// 绘制一部分texture到本RT上 + /// + virtual void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state) = 0; + +}; + +namespace_end +namespace_end #endif \ No newline at end of file -- cgit v1.1-26-g67d0