From 084623519e95f0ab0cf4bc328b5fa736d679c5bd Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 31 Jul 2019 21:35:12 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E5=90=8D=E7=A7=B0=E7=A9=BA=E9=97=B4?= =?UTF-8?q?=E9=A3=8E=E6=A0=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/modules/asura-core/graphics/sprite_batch.h | 36 +++++++++++------------ 1 file changed, 17 insertions(+), 19 deletions(-) (limited to 'source/modules/asura-core/graphics/sprite_batch.h') diff --git a/source/modules/asura-core/graphics/sprite_batch.h b/source/modules/asura-core/graphics/sprite_batch.h index b517334..7f22da0 100644 --- a/source/modules/asura-core/graphics/sprite_batch.h +++ b/source/modules/asura-core/graphics/sprite_batch.h @@ -5,32 +5,30 @@ #include "gpu_buffer.h" -namespace AsuraEngine +namespace_begin(AsuraEngine) +namespace_begin(Graphics) + +/// +/// Sprite batch用在批量渲染单个图片的地方,比如粒子系统。 +/// +class SpriteBatch ASURA_FINAL + : public Scripting::Portable { - namespace Graphics - { +public: - /// - /// Sprite batch用在批量渲染单个图片的地方,比如粒子系统。 - /// - class SpriteBatch ASURA_FINAL - : public Scripting::Portable - { - public: + SpriteBatch(); - SpriteBatch(); + ~SpriteBatch(); - ~SpriteBatch(); +private: - private: +luaxport: - luaxport: + LUAX_DECL_FACTORY(SpriteBatch); - LUAX_DECL_FACTORY(SpriteBatch); +}; - }; - - } -} +namespace_end +namespace_end #endif \ No newline at end of file -- cgit v1.1-26-g67d0