From bad78945ceba425f6a80e3b8dca2414d592970eb Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 2 Aug 2019 20:51:00 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E6=96=87=E4=BB=B6=E5=90=8D=E6=A0=BC?= =?UTF-8?q?=E5=BC=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/modules/asura-core/graphics/sprite_batch.h | 34 ----------------------- 1 file changed, 34 deletions(-) delete mode 100644 source/modules/asura-core/graphics/sprite_batch.h (limited to 'source/modules/asura-core/graphics/sprite_batch.h') diff --git a/source/modules/asura-core/graphics/sprite_batch.h b/source/modules/asura-core/graphics/sprite_batch.h deleted file mode 100644 index 7f22da0..0000000 --- a/source/modules/asura-core/graphics/sprite_batch.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef __ASURA_ENGINE_SPRITE_BATCH_H__ -#define __ASURA_ENGINE_SPRITE_BATCH_H__ - -#include - -#include "gpu_buffer.h" - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - -/// -/// Sprite batch用在批量渲染单个图片的地方,比如粒子系统。 -/// -class SpriteBatch ASURA_FINAL - : public Scripting::Portable -{ -public: - - SpriteBatch(); - - ~SpriteBatch(); - -private: - -luaxport: - - LUAX_DECL_FACTORY(SpriteBatch); - -}; - -namespace_end -namespace_end - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0