From 084623519e95f0ab0cf4bc328b5fa736d679c5bd Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 31 Jul 2019 21:35:12 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E5=90=8D=E7=A7=B0=E7=A9=BA=E9=97=B4?= =?UTF-8?q?=E9=A3=8E=E6=A0=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/modules/asura-core/graphics/vertex_buffer.h | 38 ++++++++++------------ 1 file changed, 18 insertions(+), 20 deletions(-) (limited to 'source/modules/asura-core/graphics/vertex_buffer.h') diff --git a/source/modules/asura-core/graphics/vertex_buffer.h b/source/modules/asura-core/graphics/vertex_buffer.h index c16c6d2..f0bfb9e 100644 --- a/source/modules/asura-core/graphics/vertex_buffer.h +++ b/source/modules/asura-core/graphics/vertex_buffer.h @@ -5,32 +5,30 @@ #include "gpu_buffer.h" -namespace AsuraEngine +namespace_begin(AsuraEngine) +namespace_begin(Graphics) + +/// +/// 向framework提供了创建显存缓冲的功能,可以直接设置缓冲,绝大多数功能都可以通过此类直接设置顶点数据。 +/// +class VertexBuffer ASURA_FINAL + : public AEScripting::Portable + , public GPUBuffer { - namespace Graphics - { +public: - /// - /// 向framework提供了创建显存缓冲的功能,可以直接设置缓冲,绝大多数功能都可以通过此类直接设置顶点数据。 - /// - class VertexBuffer ASURA_FINAL - : public AEScripting::Portable - , public GPUBuffer - { - public: + VertexBuffer(BufferUsage usage, BufferDataType datatype, size_t size); + ~VertexBuffer(); - VertexBuffer(BufferUsage usage, BufferDataType datatype, size_t size); - ~VertexBuffer(); +luaxport: - luaxport: + LUAX_DECL_FACTORY(VertexBuffer); - LUAX_DECL_FACTORY(VertexBuffer); + LUAX_DECL_METHOD(_New); - LUAX_DECL_METHOD(_New); +}; - }; - - } -} +namespace_end +namespace_end #endif \ No newline at end of file -- cgit v1.1-26-g67d0