From 084623519e95f0ab0cf4bc328b5fa736d679c5bd Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 31 Jul 2019 21:35:12 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E5=90=8D=E7=A7=B0=E7=A9=BA=E9=97=B4?= =?UTF-8?q?=E9=A3=8E=E6=A0=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/modules/asura-core/mesh/mesh2d_data.h | 100 +++++++++++++-------------- 1 file changed, 49 insertions(+), 51 deletions(-) (limited to 'source/modules/asura-core/mesh/mesh2d_data.h') diff --git a/source/modules/asura-core/mesh/mesh2d_data.h b/source/modules/asura-core/mesh/mesh2d_data.h index 2fea7ec..024ba02 100644 --- a/source/modules/asura-core/mesh/mesh2d_data.h +++ b/source/modules/asura-core/mesh/mesh2d_data.h @@ -13,67 +13,65 @@ #include "../graphics/color.h" #include "../graphics/gpu_buffer.h" -namespace AsuraEngine +namespace_begin(AsuraEngine) +namespace_begin(Mesh) + +/// +/// Mesh2D的顶点数据,和index数据配合使用。Asura 2D mesh支持4套UV运用在一个顶点上。 +/// +struct Vertex +{ + AEMath::Vector2f position; ///< 坐标 + AEGraphics::Color color; ///< 颜色 + AEMath::Vector2f texCoord[4]; ///< UVs +}; + +/// +/// mesh的顶点数据和索引数据 +/// +class Mesh2DData + : AEIO::DecodedData + , AEScripting::Portable { - namespace Mesh +public: + + enum Mesh2DComponent { + MESH2D_COMPONENT_POSITION, + MESH2D_COMPONENT_COLOR, + MESH2D_COMPONENT_TEXCOORD0, + MESH2D_COMPONENT_TEXCOORD1, + MESH2D_COMPONENT_TEXCOORD2, + MESH2D_COMPONENT_TEXCOORD3, + }; + + void Decode(AEIO::DataBuffer& buffer) override; + +private: - /// - /// Mesh2D的顶点数据,和index数据配合使用。Asura 2D mesh支持4套UV运用在一个顶点上。 - /// - struct Vertex - { - AEMath::Vector2f position; ///< 坐标 - AEGraphics::Color color; ///< 颜色 - AEMath::Vector2f texCoord[4]; ///< UVs - }; - - /// - /// mesh的顶点数据和索引数据 - /// - class Mesh2DData - : AEIO::DecodedData - , AEScripting::Portable - { - public: - - enum Mesh2DComponent - { - MESH2D_COMPONENT_POSITION, - MESH2D_COMPONENT_COLOR, - MESH2D_COMPONENT_TEXCOORD0, - MESH2D_COMPONENT_TEXCOORD1, - MESH2D_COMPONENT_TEXCOORD2, - MESH2D_COMPONENT_TEXCOORD3, - }; - - void Decode(AEIO::DataBuffer& buffer) override; - - private: - - LUAX_DECL_FACTORY(Mesh2DData); + LUAX_DECL_FACTORY(Mesh2DData); - LUAX_DECL_ENUM(Mesh2DComponent, 1); + LUAX_DECL_ENUM(Mesh2DComponent, 1); - LUAX_DECL_METHOD(_GetVertices); - LUAX_DECL_METHOD(_GetVertex); + LUAX_DECL_METHOD(_GetVertices); + LUAX_DECL_METHOD(_GetVertex); - /// - /// mesh的所有顶点。 - /// - std::vector m_Vertices; + /// + /// mesh的所有顶点。 + /// + std::vector m_Vertices; - /// - /// 索引,用来构建ebo。 - /// - std::vector m_Indices; + /// + /// 索引,用来构建ebo。 + /// + std::vector m_Indices; - int m_Components; + int m_Components; - }; +}; - } -} +namespace_end +namespace_end namespace AEMesh = AsuraEngine::Mesh; -- cgit v1.1-26-g67d0