From 88b882ed0b432c6aff2063213e2f793a36dd25f7 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 6 Jun 2019 00:11:18 +0800 Subject: *misc --- source/modules/asura-framework/scripts/graphics/material.lua | 2 +- source/modules/asura-framework/scripts/graphics/sprite_renderer.lua | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'source/modules/asura-framework/scripts/graphics') diff --git a/source/modules/asura-framework/scripts/graphics/material.lua b/source/modules/asura-framework/scripts/graphics/material.lua index 5a6e5bd..032c913 100644 --- a/source/modules/asura-framework/scripts/graphics/material.lua +++ b/source/modules/asura-framework/scripts/graphics/material.lua @@ -1,4 +1,4 @@ ---material是shader的代理 +--material是shader的代理啊,保存对shader uniforms的设置 AsuraEngine.Material = AsuraEngine.Asset.Extend("Material") local Material = AsuraEngine.Material diff --git a/source/modules/asura-framework/scripts/graphics/sprite_renderer.lua b/source/modules/asura-framework/scripts/graphics/sprite_renderer.lua index 0a41e08..cdf4901 100644 --- a/source/modules/asura-framework/scripts/graphics/sprite_renderer.lua +++ b/source/modules/asura-framework/scripts/graphics/sprite_renderer.lua @@ -1,5 +1,8 @@ require "graphics.renderer" +-- ֻrenderersлᴴvertex bufferindex bufferһobject û +-- rendererûбҪGPU + local SpriteRenderer = AsuraEngine.Renderer.Extend("Spriterenderer") AsuraEngine.SpriteRenderer = SpriteRenderer -- cgit v1.1-26-g67d0