AsuraEngine.Animator = AsuraEngine.Component.Sub("Animator") local Animator = AsuraEngine.Animator function Animator:Ctor(entity, animation) self.base(entity) self.spriteRenderer = entity:GetSpriteRenderer() self.animation = animation end function Animator:SetAnimation(animation) self.animation = animation end function Animator:GetAnimation() return self.animation end function Animator:OnUpdate(dt) end function Animator:OnRender() end return Animator