local Renderer = AsuraEngine.Component.Sub("Renderer") AsuraEngine.Renderer = Renderer function Renderer.Ctor(self) self.mMaterials = {} self.mMaterial = nil self.mIsMultiMaterials = false end --取材质,如果是shared,那么从此材质clone一个 function Renderer.GetMaterial(self) end function Renderer.IsMultiMaterials(self) return self.mIsMultiMaterials end return Renderer